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/CTR-SDK-4.2.7-SampleDemos/gx/Api/FragmentLightingSimple/
Dgx_FragmentLightingSimple.cpp142 for (u32 sphereIndex = 0; sphereIndex < MAX_SPHERE_NUM; sphereIndex++) in InitializeGraphics() local
149 u32 sphereIndex = 0; in InitializeGraphics() local
300 for (u32 sphereIndex = 0; sphereIndex < MAX_SPHERE_NUM; sphereIndex++) in Finalize() local