Searched defs:shader_index (Results 1 – 1 of 1) sorted by relevance
35 for ( s32 shader_index = 0; shader_index < EXE_IMAGE_MAX; shader_index++ ) in Shader() local125 for ( s32 shader_index = 0; shader_index < m_ExeImageInfoNum; shader_index++ ) in MakeShaderConstCommandCache_() local247 s32 shader_index = GetVtxShaderIndex(); in MakeVtxProgramCommand() local287 s32 shader_index = GetGeoShaderIndex(); in MakeGeoProgramCommand() local399 … const s32 shader_index ) in MakeConstRgCommand_()467 s32 shader_index = vtx_shader_index; in MakeOutAttrCommand_() local908 const s32 shader_index = ( symbol->shaderType == BindSymbol::SHADER_TYPE_GEOMETRY ) in SearchBindSymbol() local980 …const s32 shader_index = ( shader_type == BindSymbol::SHADER_TYPE_GEOMETRY ) ? GetGeoShaderIndex()… in SearchBindSymbolNum() local1032 const s32 shader_index = ( shaderType == BindSymbol::SHADER_TYPE_GEOMETRY ) in SearchBindSymbol() local