Searched defs:shaderId (Results 1 – 4 of 4) sorted by relevance
36 bool ColorFillProgram::Initialize(const GLuint shaderId) in Initialize()
37 bool DecalTextureProgram::Initialize(const GLuint shaderId) in Initialize()
89 GLuint shaderId = m_ShaderProgramIdArray[BASIC_SHADER_BINARY_INDEX][shaderType]; in InitializeBasicShader() local
39 bool FontProgram::Initialize(const GLuint shaderId) in Initialize()