Home
last modified time | relevance | path

Searched defs:sceneContext (Results 1 – 16 of 16) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_SceneUpdater.cpp71 SceneUpdater::UpdateAll(SceneContext* sceneContext) in UpdateAll()
87 SceneContext* sceneContext, in SubmitView()
111 SceneContext* sceneContext, in SubmitView()
136 SceneContext* sceneContext, in SubmitView()
210 SceneUpdater::EvaluateAnim(SceneContext* sceneContext, anim::ResGraphicsAnimGroup::EvaluationTiming… in EvaluateAnim()
Dgfx_ParticleSceneUpdater.cpp58 SceneContext* sceneContext, in UpdateNode()
Dgfx_TransformNode.cpp183 SceneContext* sceneContext) in UpdateTransform()
Dgfx_SceneTraverser.cpp56 void SceneTraverser::Begin(SceneContext* sceneContext) in Begin()
Dgfx_SceneEnvironmentSetting.cpp94 SceneEnvironmentSetting::ResolveReference(const SceneContext& sceneContext) in ResolveReference()
/NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp340 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SetStepFrame() local
370 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in ResetParticle() local
421 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in LoopAnimation() local
/NW4C-1.2.23/include/nw/gfx/
Dgfx_SceneUpdateHelper.h166 SceneContext* sceneContext, in SubmitView()
Dgfx_SceneNode.h247 SceneContext* sceneContext) in UpdateTransform()
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp344 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SetSceneEnvironmentSettings() local
366 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SetEnvironment() local
404 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SubmitView() local
/NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/
DParticleMultiEmitterDemo.cpp180 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SetStepFrame() local
/NW4C-1.2.23/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp181 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SetStepFrame() local
/NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/
DParticleMultiModelDemo.cpp181 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SetStepFrame() local
/NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp192 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SetStepFrame() local
/NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp575 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SubmitView() local
/NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp901 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SubmitView() local
/NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp971 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SubmitView() local