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Searched defs:position (Results 1 – 4 of 4) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Body/
Ddemo_Sphere.cpp86 nn::math::VEC3 position(m_Radius * cosPhi * sinTheta, in InitializeSphere() local
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/
DGasCessna.cpp63 GLfloat* position; /* particle position array */ member
/CTR-SDK-4.2.7-SampleDemos/gx/Api/RenderToTexture/
Dgx_RenderToTexture.cpp390 nn::math::VEC3 position(0.0f, 10.0f, 10.0f); in UseShaderTexture() local
/CTR-SDK-4.2.7-SampleDemos/gx/Api/FragmentLightingSimple/
Dgx_FragmentLightingSimple.cpp431 …nn::math::VEC3 position(s_LightArray[lightIndex].m_Position[0], s_LightArray[lightIndex].m_Positio… in UseShader() local