Home
last modified time | relevance | path

Searched defs:particleModel (Results 1 – 6 of 6) sorted by relevance

/NW4C-1.2.23/demos/Nw4cDemo/sources/
DSmParticle.cpp46 void SmParticle::AddParticleModel( nw::gfx::ParticleModel* particleModel ) in AddParticleModel()
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_MeshRenderer.cpp130 ParticleModel* particleModel = static_cast<ParticleModel*>(model); in RenderMesh() local
259 ParticleModel* particleModel = static_cast<ParticleModel*>(model); in RenderParticleShape() local
Dgfx_ParticleUtil.cpp36 ParticleModel* particleModel = ut::DynamicCast<ParticleModel*>(*i); in FindParticleSet() local
/NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp362 nw::gfx::ParticleModel* particleModel = in BuildResources() local
/NW4C-1.2.23/include/nw/demo/
Ddemo_Particle.h555 nw::gfx::ParticleModel* particleModel = in ResetParticle() local
/NW4C-1.2.23/include/nw/gfx/
Dgfx_SceneContext.h892 void PushParticleModel(ParticleModel* particleModel) in PushParticleModel()