Searched defs:offset (Results 26 – 40 of 40) sorted by relevance
12
| /NW4C-1.3.3/sources/libraries/font/ |
| D | font_ResFontBase.cpp | 331 u16 offset = pMap->GetMapInfo()[0]; in FindGlyphIndex() local
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| D | font_RectDrawer.cpp | 59 #define NW_FONT_CMD_SET_LOAD_ARRAY( offset, elm0, elm1, elm2, elm3, elm4, elm5, elm6, \ argument
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| /NW4C-1.3.3/sources/libraries/snd/ |
| D | snd_BankFile.cpp | 188 const void* GetRegion( const void* startPtr, u16 typeId, u32 offset, u32 index ) in GetRegion()
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| D | snd_SequenceSound.cpp | 210 void SequenceSound::Skip( driver::SequenceSoundPlayer::OffsetType offsetType, int offset ) in Skip()
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| D | snd_SequenceSoundPlayer.cpp | 347 void SequenceSoundPlayer::Skip( OffsetType offsetType, int offset ) in Skip()
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| D | snd_SoundArchiveFile.cpp | 613 u32 offset; in GetSound3DInfo() local
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| D | snd_SoundArchiveLoader.cpp | 995 s32 offset, in ReadFile()
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| /NW4C-1.3.3/sources/libraries/anim/res/ |
| D | anim_ResAnimGroup.cpp | 228 const ut::Offset& offset = *reinterpret_cast<const ut::Offset*>(value); in SetValue() local
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| /NW4C-1.3.3/sources/shaders/gfx/ |
| D | VertexShader.h | 73 #define VERTEX_LIGHT_UNIFORM(offset) nw_user_register_start[offset + 19] argument
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| /NW4C-1.3.3/include/nw/ut/ |
| D | ut_ResTypes.h | 155 ResS32 offset; member 178 ResS32 offset; member
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| /NW4C-1.3.3/include/nw/font/ |
| D | font_ArchiveFontBase.h | 235 u32 offset() const in offset() function
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| /NW4C-1.3.3/include/nw/snd/ |
| D | snd_Util.h | 126 nw::ut::ResS32 offset; // INVALID_OFFSET が入っていたら 無効値 member
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_GraphicsDevice.h | 956 f32 offset; in ActivatePolygonOffset() local
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| D | gfx_CommandUtil.h | 1725 s32 offset = 0; variable
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| /NW4C-1.3.3/include/nw/lyt/ |
| D | lyt_Types.h | 143 ConvertOffsToPtr(const void* baseAddress, unsigned int offset) in ConvertOffsToPtr() 154 ConvertOffsToPtr(void* baseAddress, unsigned int offset) in ConvertOffsToPtr()
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