Searched defs:m (Results 1 – 6 of 6) sorted by relevance
116 const f32 (*m)[4] = viewMatrix.m; in Update() local178 f32 (*const m)[4] = localMatrix->m; in CalculateLocalMatrix() local256 f32 (*const m)[4] = localMatrix->m; in CalculateScreenLocalMatrix() local
32 f32 (*const m)[4] = pOut->m; in CreateMatrixForLinearShadowMapTexture() local
372 ResF32 m[2][2]; member378 nw::math::MTX22 m; in MTX22() local393 ResF32 m[2][3]; member399 nw::math::MTX22 m; in MTX23() local415 ResF32 m[3][3]; member421 nw::math::MTX33 m; in MTX33() local437 ResF32 m[3][4]; member443 nw::math::MTX34 m; in MTX34() local460 ResF32 m[4][4]; member466 nw::math::MTX44 m; in MTX44() local
379 nw::math::MTX44 m( in DrawLine() local393 nw::math::MTX44 m( in DrawLine() local407 nw::math::MTX44 m( in DrawLine() local421 nw::math::MTX44 m( in DrawLine() local
376 void SetMtxModelView(const math::MTX34 m) in SetMtxModelView()
488 const math::MTX34& m = this->TransformMatrix(); in AdjustZeroRotateMatrix() local