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Searched defs:lut (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResLookupTable.cpp145 ResReferenceLookupTable::ForceSetup(ResLookupTable lut) in ForceSetup()
155 ResReferenceLookupTable::ForceSetup(const char* targetName, ResLookupTable lut) in ForceSetup()
Dgfx_ResModel.cpp146 ResModel::ForceSetupLookupTable(const char* targetName, ResLookupTable lut) in ForceSetupLookupTable()
Dgfx_ResMaterial.cpp604 ResMaterial::ForceSetupLookupTable(const char* targetName, ResLookupTable lut) in ForceSetupLookupTable()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_RenderContext.cpp534 ResImageLookupTable lut = resFog.GetFogSampler(); in ActivateFog() local