| /NW4C-1.3.3/sources/libraries/gfx/res/ |
| D | gfx_ResGraphicsFile.cpp | 43 for ( int i = 0; i < lutSetsNum; ++i ) in Setup() local 49 for ( int i = 0; i < lightNum; ++i ) in Setup() local 55 for ( int i = 0; i < fogNum; ++i ) in Setup() local 61 for ( int i = 0; i < shaderNum; ++i ) in Setup() local 67 for ( int i = 0; i < textureNum; ++i ) in Setup() local 73 for ( int i = 0; i < skeletalAnimNum; ++i ) in Setup() local 79 for ( int i = 0; i < materialAnimNum; ++i ) in Setup() local 85 for ( int i = 0; i < visibilityAnimNum; ++i ) in Setup() local 91 for ( int i = 0; i < cameraAnimNum; ++i ) in Setup() local 97 for ( int i = 0; i < lightAnimNum; ++i ) in Setup() local [all …]
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| D | gfx_ResModel.cpp | 43 for ( int i = 0; i < shapeNum; ++i ) in Setup() local 52 for ( int i = 0; i < materialNum; ++i ) in Setup() local 66 for ( int i = 0; i < meshNum; ++ i ) in Setup() local 85 for ( int i = 0; i < shapeNum; ++i ) in Cleanup() local 94 for ( int i = 0; i < materialNum; ++i ) in Cleanup() local 100 for ( int i = 0; i < meshNum; ++ i ) in Cleanup() local
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| D | gfx_ResShader.cpp | 145 for (int i = 0; i < resBinaryShader.GetShaderKindsCount(); i++) in ResBinaryShader_Setup() local 182 for (int i = 0; i < resBinaryShader.GetDescriptionsCount(); i++) in ResBinaryShader_Setup() local 253 for (int i = 0; i < resBinaryShader.GetShaderObjectsCount(); i++) in Cleanup() local 293 for (int i = 0; i < symbolsCount; ++i) in Setup() local 365 for (int i = 0; i < symbolsCount; ++i) in Cleanup() local 479 for (int i = 0; i < this->GetAttributeSymbolsCount(); ++i) in AttachProgram() local
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| D | gfx_ResShape.cpp | 176 for ( s32 i = 0; i < primSetNum; ++i ) in ResShape_Setup() local 200 for ( s32 i = 0; i < vtxAttrNum; ++ i ) in ResSeparateDataShape_Setup() local 264 for ( uint i = 0; i < streamNum; ++i ) in Setup() local 348 for ( s32 i = 0; i < primSetNum; ++i ) in ResShape_Cleanup() local 362 for ( s32 i = 0; i < vtxAttrNum; ++ i ) in ResSeparateDataShape_Cleanup() local 403 for ( uint i = 0; i < streamNum; ++i ) in Cleanup() local
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| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | SmParticle.cpp | 29 for ( int i=0; i<ARRAY_COUNT; i++ ) in SmParticle() local 66 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in Reset() local 72 for ( int i=0; i<m_ParticleEmitterInstArray.size(); i++ ) in Reset() local 84 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in SetAnimationFrame() local 101 for (int i=0; i<m_ParticleModelInstArray.size(); i++) in SetAnimationFrame() local 125 for ( int i = 0; i < m_ParticleModelInstArray.size(); i++ ) in SetVisibleZone() local
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| D | demo.cpp | 384 for ( u32 i = 0; i < parser->GetCmdNum(); i ++ ) in InitializeScene() local 579 for ( s32 i = 0; i < m_AudienceArray.size(); i++ ) in Exec() local 585 for ( s32 i = 0; i < m_AddPierrotArray.size(); i++ ) in Exec() local 591 for ( s32 i = 0; i < m_AddRobotArray.size(); i++ ) in Exec() local 615 for ( s32 i = 0; i < m_AudienceArray.size(); i++ ) in Reset() local 699 for ( int i = 0; i < m_AddPierrotArray.size(); i++ ) in ReceveMessage() local 721 for ( int i = 0; i < m_AddRobotArray.size(); i++ ) in ReceveMessage() local 743 for ( int i = 0; i < m_AudienceArray.size(); i++ ) in ReceveMessage() local
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| D | LytCtrl.cpp | 91 for (int i = 0; in LytCtrl() local 118 uint i = 0; in ~LytCtrl() local 177 for ( uint i = 0; i < lytResFile.clan.size(); i++ ) in CreateSmLayoutResource() local 231 for ( uint i = 0; i < m_SmLytInstanceArray.size(); i++ ) in Render() local
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| D | SmSceneCtrl.cpp | 232 …for (nw::gfx::SceneContext::SceneNodeArray::iterator i = m_SceneContext->GetSceneNodesBegin(); i !… in OutputLog() local 243 … for (nw::gfx::SceneContext::ModelArray::iterator i = m_SceneContext->GetModelsBegin(); i != end;) in OutputLog() local 254 …for (nw::gfx::SceneContext::ParticleModelArray::iterator i = m_SceneContext->GetParticleModelBegin… in OutputLog() local 265 …for (nw::gfx::SceneContext::ParticleSetArray::iterator i = m_SceneContext->GetParticleSetBegin(); … in OutputLog() local
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| /NW4C-1.3.3/include/nw/demo/ |
| D | demo_Particle.h | 163 for (u32 i = 0; i < emitterNum; ++i) in SetStepFrame() local 171 for (u32 i = 0; i < modelNum; ++i) in SetStepFrame() local 184 for (u32 i = 0; i < emitterNum; ++i) in SetFrame() local 192 for (u32 i = 0; i < modelNum; ++i) in SetFrame() local 208 for (u32 i = 0; i < this->GetParticleModelSize(); ++i) in AddTimes() local 213 for (u32 i = 0; i < this->GetParticleEmitterSize(); ++i) in AddTimes() local 219 for (u32 i = 0; i < this->GetParticleModelSize(); ++i) in AddTimes() local 236 for (u32 i = 0; i < emitterNum; ++i) in Reset() local 244 for (u32 i = 0; i < modelNum; ++i) in Reset() local 258 for (u32 i = 0; i < emitterNum; ++i) in SetEmissionRatio() local [all …]
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| /NW4C-1.3.3/sources/libraries/snd/ |
| D | snd_RomSoundArchive.cpp | 85 for ( int i = static_cast<int>( len ) - 1; i >= 0; i-- ) in Open() local 284 for ( u32 i = 0; i < m_ArchiveReader.GetSoundCount(); i++ ) in LoadHeader() local 360 for ( u32 i = 0; i < m_ArchiveReader.GetBankCount(); i++ ) in LoadHeader() local 370 for ( u32 i = 0; i < m_ArchiveReader.GetPlayerCount(); i++ ) in LoadHeader() local 381 for ( u32 i = 0; i < m_ArchiveReader.GetSoundGroupCount(); i++ ) in LoadHeader() local 397 for ( u32 i = 0; i < m_ArchiveReader.GetGroupCount(); i++ ) in LoadHeader() local 407 for ( u32 i = 0; i < m_ArchiveReader.GetWaveArchiveCount(); i++ ) in LoadHeader() local 417 for ( u32 i = 0; i < m_ArchiveReader.GetFileCount(); i++ ) in LoadHeader() local 514 for ( int i = 0; i < count; i++ ) in LoadLabelStringData() local 530 for ( u32 i = 0; i < GetSoundCount(); i++ ) in LoadLabelStringData() local [all …]
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| D | snd_PlayerHeapDataManager.cpp | 44 for ( int i = 0; i < FILE_ADDRESS_COUNT; i++ ) in Initialize() local 79 for ( int i = 0; i < FILE_ADDRESS_COUNT; i++ ) in InvalidateData() local 90 for ( int i = 0; i< FILE_ADDRESS_COUNT; i++ ) in SetFileAddressToTable() local 101 for ( int i = 0; i< FILE_ADDRESS_COUNT; i++ ) in SetFileAddressToTable() local 118 for ( int i = 0; i< FILE_ADDRESS_COUNT; i++ ) in GetFileAddressFromTable() local
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| D | snd_MidiSequencePlayer.cpp | 42 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in MidiSequencePlayer() local 454 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in NoteOffAll() local 465 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in StopAllSound() local 492 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in Reset() local 510 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in FindFreeNoteInfo() local 520 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in FindNoteInfo() local 533 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in FindNoteInfo() local 545 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in ChannelCallback() local
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| D | snd_HioSoundArchive.cpp | 60 for ( int i = static_cast<int>( len ) - 1; i >= 0; i-- ) in Open() local 171 for ( u32 i = 0; i < m_ArchiveReader.GetSoundCount(); i++ ) in LoadHeader() local 247 for ( u32 i = 0; i < m_ArchiveReader.GetBankCount(); i++ ) in LoadHeader() local 257 for ( u32 i = 0; i < m_ArchiveReader.GetPlayerCount(); i++ ) in LoadHeader() local 268 for ( u32 i = 0; i < m_ArchiveReader.GetSoundGroupCount(); i++ ) in LoadHeader() local 284 for ( u32 i = 0; i < m_ArchiveReader.GetGroupCount(); i++ ) in LoadHeader() local 294 for ( u32 i = 0; i < m_ArchiveReader.GetWaveArchiveCount(); i++ ) in LoadHeader() local 304 for ( u32 i = 0; i < m_ArchiveReader.GetFileCount(); i++ ) in LoadHeader() local
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| D | snd_SoundActor.cpp | 67 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in Initialize() local 80 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in Finalize() local 104 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in StopAllSound() local 122 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in PauseAllSound() local
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| D | snd_MidiStreamParser.cpp | 191 for( int i = 0 ; i < len ; i++ ) { in SetMsgBuffer() local 295 for( u32 i = 0; i < len ; i++ ) { in RestBuffer() local 304 for( u32 i = 0; i < len ; i++ ) { in RestBuffer() local
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_ParticleSceneUpdater.cpp | 70 for (ParticleModelArray::iterator i = sceneContext->GetParticleModelBegin(); i != end;) in UpdateNode() local 81 for (ParticleEmitterArray::iterator i = sceneContext->GetParticleEmitterBegin(); i != end;) in UpdateNode() local 93 for (ParticleSetArray::iterator i = sceneContext->GetParticleSetBegin(); i != end;) in UpdateNode() local
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| D | gfx_ParticleModel.cpp | 69 for (int i = 0; i < setCount; ++i) in GetMemorySizeInternal() local 104 for (int i = 0; i < setCount; ++i) in GetDeviceMemorySizeInternal() local 159 for (int i = 0; i < setCount; ++i) in Create() local 205 for (int i = 0; i < node->m_MaximumParticleSet; ++i) // TBD in Create() local 271 for (int i = 0; i < m_ParticleSets.size(); ++i) in Initialize() local 288 for (int i = 0; i < m_ParticleShapes.size(); ++i) in Initialize() local
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| D | gfx_ParticleCollection.cpp | 136 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in GetMemorySizeInternal() local 375 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in Create() local 578 for (int i = 0; i < 2; ++i) in Create() local 595 for (int i = 0; i < 2; ++i) in Create() local 613 for (int i = 0; i < 2; ++i) in Create() local 849 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in ParticleCollection() local 870 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in ~ParticleCollection() local 904 for (int i = capacity - 1; i >= 0; --i) in Clear() local 935 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in SetParameter() local 948 for (int i = 0; i < this->m_ParticleShape->GetVertexAttributesCount(); ++i) in SetParameter() local
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| /NW4C-1.3.3/demos/Nw4cDemo/include/ |
| D | SmParticle.h | 72 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in SetVisible() local 101 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in SetLayerId() local 120 for ( int i=0; i<m_ParticleEmitterInstArray.size(); i++ ) variable
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| /NW4C-1.3.3/sources/libraries/lyt/ |
| D | lyt_Animation.cpp | 196 for (int i = 0; i < pAnimInfo->num; ++i) in AnimatePaneSRT() local 216 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateVisibility() local 236 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateVertexColor() local 259 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateMaterialColor() local 281 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateTextureSRT() local 443 for (int i = 0; i < pRes->fileNum; ++i) in SetResource() local 473 for (u16 i = 0; i < pRes->animContNum; ++i) in Bind() local 519 for (u16 i = 0; i < pRes->animContNum; ++i) in Bind() local 550 for (int i = 0; i < pAnimCont->num; ++i) in Animate() local 586 for (int i = 0; i < pAnimCont->num; ++i) in Animate() local [all …]
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| D | lyt_GraphicsResource.cpp | 161 size_t i = 0; in StrCopy() local 230 for (int i = 0; i < RESOURCEFILEID_MAX; ++i) in GetResourcePath() local 239 for (int i = 0; i < RESOURCEFILEID_MAX; ++i) in GetResourcePath() local 401 for (int i = 0; i < this->UNIFORM_MAX; ++i) in FinishSetup() local
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| D | lyt_Material.cpp | 44 for (u32 i = 0; i < num; ++i) in InitTexSRT() local 169 for (int i = 0; i < MatColorMax; ++i) in Material() local 240 for (int i = 0; i < texSRTNum; ++i) in Material() local 250 for (unsigned int i = 0; i < m_MemNum.texCoordGen; ++i) in Material() local 259 for (int i = 0; i < tevStageNum; ++i) in Material() local 476 for (u32 i = m_MemNum.texMap; i < num; ++i) in SetTexMapNum() local 496 for (u32 i = m_MemNum.texSRT; i < num; ++i) in SetTexSRTNum() local 516 for (u32 i = m_MemNum.texCoordGen; i < num; ++i) in SetTexCoordGenNum() local 536 for (u32 i = m_MemNum.tevStage; i < num; ++i) in SetTevStageNum() local 625 u32 i = 0; in SetupGraphics() local [all …]
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| D | lyt_Arc.cpp | 38 #define entryIsDir(fstStart, i) \ argument 40 #define stringOff(fstStart, i) \ argument 42 #define parentDir(fstStart, i) \ argument 44 #define nextDir(fstStart, i) \ argument 46 #define filePosition(fstStart, i) \ argument 48 #define fileLength(fstStart, i) \ argument 237 u32 i; in ARCConvertPathToEntrynum() local 370 u32 i = maxlen; in myStrncpy() local
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| /NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/ |
| D | ParticleCombinationNodeDemo.cpp | 356 for (s32 i = 0; i < DEMO_FIRE_DRAW_NUM; ++i) in InitializeParticleNodeCombinationDemo() local 372 for (s32 i = 0; i < s_PaticleHandle1M5E->GetParticleEmitterSize(); ++i) in InitializeParticleNodeCombinationDemo() local 406 for (u32 i = 0; i < DEMO_FIRE_DRAW_NUM; ++i) in UpdateParticleNodeCombinationDemo() local 444 for (u32 i = 0; i < DEMO_FIRE_DRAW_NUM; ++i) in UpdateParticleNodeCombinationDemo() local 470 for (s32 i = 0; i < DEMO_FIRE_DRAW_NUM; ++i) in UpdateParticleNodeCombinationDemo() local
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| /NW4C-1.3.3/sources/libraries/anim/res/ |
| D | anim_ResUtil.cpp | 47 for (int i = 0; i < texturesCount; ++i) in CloneTextureAnimMember() local 134 for (int i = 0; i < memberCount; ++i) in CloneTextureAnim() local 172 for (int i = 0; i < anim.GetMemberAnimSetCount(); ++i) in DestroyClonedTextureAnim() local
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