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Searched defs:i (Results 1 – 25 of 157) sorted by relevance

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/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResGraphicsFile.cpp43 for ( int i = 0; i < lutSetsNum; ++i ) in Setup() local
49 for ( int i = 0; i < lightNum; ++i ) in Setup() local
55 for ( int i = 0; i < fogNum; ++i ) in Setup() local
61 for ( int i = 0; i < shaderNum; ++i ) in Setup() local
67 for ( int i = 0; i < textureNum; ++i ) in Setup() local
73 for ( int i = 0; i < skeletalAnimNum; ++i ) in Setup() local
79 for ( int i = 0; i < materialAnimNum; ++i ) in Setup() local
85 for ( int i = 0; i < visibilityAnimNum; ++i ) in Setup() local
91 for ( int i = 0; i < cameraAnimNum; ++i ) in Setup() local
97 for ( int i = 0; i < lightAnimNum; ++i ) in Setup() local
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Dgfx_ResModel.cpp43 for ( int i = 0; i < shapeNum; ++i ) in Setup() local
52 for ( int i = 0; i < materialNum; ++i ) in Setup() local
66 for ( int i = 0; i < meshNum; ++ i ) in Setup() local
85 for ( int i = 0; i < shapeNum; ++i ) in Cleanup() local
94 for ( int i = 0; i < materialNum; ++i ) in Cleanup() local
100 for ( int i = 0; i < meshNum; ++ i ) in Cleanup() local
Dgfx_ResShader.cpp145 for (int i = 0; i < resBinaryShader.GetShaderKindsCount(); i++) in ResBinaryShader_Setup() local
182 for (int i = 0; i < resBinaryShader.GetDescriptionsCount(); i++) in ResBinaryShader_Setup() local
253 for (int i = 0; i < resBinaryShader.GetShaderObjectsCount(); i++) in Cleanup() local
293 for (int i = 0; i < symbolsCount; ++i) in Setup() local
365 for (int i = 0; i < symbolsCount; ++i) in Cleanup() local
479 for (int i = 0; i < this->GetAttributeSymbolsCount(); ++i) in AttachProgram() local
Dgfx_ResShape.cpp176 for ( s32 i = 0; i < primSetNum; ++i ) in ResShape_Setup() local
200 for ( s32 i = 0; i < vtxAttrNum; ++ i ) in ResSeparateDataShape_Setup() local
264 for ( uint i = 0; i < streamNum; ++i ) in Setup() local
348 for ( s32 i = 0; i < primSetNum; ++i ) in ResShape_Cleanup() local
362 for ( s32 i = 0; i < vtxAttrNum; ++ i ) in ResSeparateDataShape_Cleanup() local
403 for ( uint i = 0; i < streamNum; ++i ) in Cleanup() local
/NW4C-1.3.3/demos/Nw4cDemo/sources/
DSmParticle.cpp29 for ( int i=0; i<ARRAY_COUNT; i++ ) in SmParticle() local
66 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in Reset() local
72 for ( int i=0; i<m_ParticleEmitterInstArray.size(); i++ ) in Reset() local
84 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in SetAnimationFrame() local
101 for (int i=0; i<m_ParticleModelInstArray.size(); i++) in SetAnimationFrame() local
125 for ( int i = 0; i < m_ParticleModelInstArray.size(); i++ ) in SetVisibleZone() local
Ddemo.cpp384 for ( u32 i = 0; i < parser->GetCmdNum(); i ++ ) in InitializeScene() local
579 for ( s32 i = 0; i < m_AudienceArray.size(); i++ ) in Exec() local
585 for ( s32 i = 0; i < m_AddPierrotArray.size(); i++ ) in Exec() local
591 for ( s32 i = 0; i < m_AddRobotArray.size(); i++ ) in Exec() local
615 for ( s32 i = 0; i < m_AudienceArray.size(); i++ ) in Reset() local
699 for ( int i = 0; i < m_AddPierrotArray.size(); i++ ) in ReceveMessage() local
721 for ( int i = 0; i < m_AddRobotArray.size(); i++ ) in ReceveMessage() local
743 for ( int i = 0; i < m_AudienceArray.size(); i++ ) in ReceveMessage() local
DLytCtrl.cpp91 for (int i = 0; in LytCtrl() local
118 uint i = 0; in ~LytCtrl() local
177 for ( uint i = 0; i < lytResFile.clan.size(); i++ ) in CreateSmLayoutResource() local
231 for ( uint i = 0; i < m_SmLytInstanceArray.size(); i++ ) in Render() local
DSmSceneCtrl.cpp232 …for (nw::gfx::SceneContext::SceneNodeArray::iterator i = m_SceneContext->GetSceneNodesBegin(); i !… in OutputLog() local
243 … for (nw::gfx::SceneContext::ModelArray::iterator i = m_SceneContext->GetModelsBegin(); i != end;) in OutputLog() local
254 …for (nw::gfx::SceneContext::ParticleModelArray::iterator i = m_SceneContext->GetParticleModelBegin… in OutputLog() local
265 …for (nw::gfx::SceneContext::ParticleSetArray::iterator i = m_SceneContext->GetParticleSetBegin(); … in OutputLog() local
/NW4C-1.3.3/include/nw/demo/
Ddemo_Particle.h163 for (u32 i = 0; i < emitterNum; ++i) in SetStepFrame() local
171 for (u32 i = 0; i < modelNum; ++i) in SetStepFrame() local
184 for (u32 i = 0; i < emitterNum; ++i) in SetFrame() local
192 for (u32 i = 0; i < modelNum; ++i) in SetFrame() local
208 for (u32 i = 0; i < this->GetParticleModelSize(); ++i) in AddTimes() local
213 for (u32 i = 0; i < this->GetParticleEmitterSize(); ++i) in AddTimes() local
219 for (u32 i = 0; i < this->GetParticleModelSize(); ++i) in AddTimes() local
236 for (u32 i = 0; i < emitterNum; ++i) in Reset() local
244 for (u32 i = 0; i < modelNum; ++i) in Reset() local
258 for (u32 i = 0; i < emitterNum; ++i) in SetEmissionRatio() local
[all …]
/NW4C-1.3.3/sources/libraries/snd/
Dsnd_RomSoundArchive.cpp85 for ( int i = static_cast<int>( len ) - 1; i >= 0; i-- ) in Open() local
284 for ( u32 i = 0; i < m_ArchiveReader.GetSoundCount(); i++ ) in LoadHeader() local
360 for ( u32 i = 0; i < m_ArchiveReader.GetBankCount(); i++ ) in LoadHeader() local
370 for ( u32 i = 0; i < m_ArchiveReader.GetPlayerCount(); i++ ) in LoadHeader() local
381 for ( u32 i = 0; i < m_ArchiveReader.GetSoundGroupCount(); i++ ) in LoadHeader() local
397 for ( u32 i = 0; i < m_ArchiveReader.GetGroupCount(); i++ ) in LoadHeader() local
407 for ( u32 i = 0; i < m_ArchiveReader.GetWaveArchiveCount(); i++ ) in LoadHeader() local
417 for ( u32 i = 0; i < m_ArchiveReader.GetFileCount(); i++ ) in LoadHeader() local
514 for ( int i = 0; i < count; i++ ) in LoadLabelStringData() local
530 for ( u32 i = 0; i < GetSoundCount(); i++ ) in LoadLabelStringData() local
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Dsnd_PlayerHeapDataManager.cpp44 for ( int i = 0; i < FILE_ADDRESS_COUNT; i++ ) in Initialize() local
79 for ( int i = 0; i < FILE_ADDRESS_COUNT; i++ ) in InvalidateData() local
90 for ( int i = 0; i< FILE_ADDRESS_COUNT; i++ ) in SetFileAddressToTable() local
101 for ( int i = 0; i< FILE_ADDRESS_COUNT; i++ ) in SetFileAddressToTable() local
118 for ( int i = 0; i< FILE_ADDRESS_COUNT; i++ ) in GetFileAddressFromTable() local
Dsnd_MidiSequencePlayer.cpp42 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in MidiSequencePlayer() local
454 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in NoteOffAll() local
465 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in StopAllSound() local
492 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in Reset() local
510 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in FindFreeNoteInfo() local
520 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in FindNoteInfo() local
533 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in FindNoteInfo() local
545 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in ChannelCallback() local
Dsnd_HioSoundArchive.cpp60 for ( int i = static_cast<int>( len ) - 1; i >= 0; i-- ) in Open() local
171 for ( u32 i = 0; i < m_ArchiveReader.GetSoundCount(); i++ ) in LoadHeader() local
247 for ( u32 i = 0; i < m_ArchiveReader.GetBankCount(); i++ ) in LoadHeader() local
257 for ( u32 i = 0; i < m_ArchiveReader.GetPlayerCount(); i++ ) in LoadHeader() local
268 for ( u32 i = 0; i < m_ArchiveReader.GetSoundGroupCount(); i++ ) in LoadHeader() local
284 for ( u32 i = 0; i < m_ArchiveReader.GetGroupCount(); i++ ) in LoadHeader() local
294 for ( u32 i = 0; i < m_ArchiveReader.GetWaveArchiveCount(); i++ ) in LoadHeader() local
304 for ( u32 i = 0; i < m_ArchiveReader.GetFileCount(); i++ ) in LoadHeader() local
Dsnd_SoundActor.cpp67 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in Initialize() local
80 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in Finalize() local
104 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in StopAllSound() local
122 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in PauseAllSound() local
Dsnd_MidiStreamParser.cpp191 for( int i = 0 ; i < len ; i++ ) { in SetMsgBuffer() local
295 for( u32 i = 0; i < len ; i++ ) { in RestBuffer() local
304 for( u32 i = 0; i < len ; i++ ) { in RestBuffer() local
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_ParticleSceneUpdater.cpp70 for (ParticleModelArray::iterator i = sceneContext->GetParticleModelBegin(); i != end;) in UpdateNode() local
81 for (ParticleEmitterArray::iterator i = sceneContext->GetParticleEmitterBegin(); i != end;) in UpdateNode() local
93 for (ParticleSetArray::iterator i = sceneContext->GetParticleSetBegin(); i != end;) in UpdateNode() local
Dgfx_ParticleModel.cpp69 for (int i = 0; i < setCount; ++i) in GetMemorySizeInternal() local
104 for (int i = 0; i < setCount; ++i) in GetDeviceMemorySizeInternal() local
159 for (int i = 0; i < setCount; ++i) in Create() local
205 for (int i = 0; i < node->m_MaximumParticleSet; ++i) // TBD in Create() local
271 for (int i = 0; i < m_ParticleSets.size(); ++i) in Initialize() local
288 for (int i = 0; i < m_ParticleShapes.size(); ++i) in Initialize() local
Dgfx_ParticleCollection.cpp136 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in GetMemorySizeInternal() local
375 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in Create() local
578 for (int i = 0; i < 2; ++i) in Create() local
595 for (int i = 0; i < 2; ++i) in Create() local
613 for (int i = 0; i < 2; ++i) in Create() local
849 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in ParticleCollection() local
870 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in ~ParticleCollection() local
904 for (int i = capacity - 1; i >= 0; --i) in Clear() local
935 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in SetParameter() local
948 for (int i = 0; i < this->m_ParticleShape->GetVertexAttributesCount(); ++i) in SetParameter() local
/NW4C-1.3.3/demos/Nw4cDemo/include/
DSmParticle.h72 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in SetVisible() local
101 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in SetLayerId() local
120 for ( int i=0; i<m_ParticleEmitterInstArray.size(); i++ ) variable
/NW4C-1.3.3/sources/libraries/lyt/
Dlyt_Animation.cpp196 for (int i = 0; i < pAnimInfo->num; ++i) in AnimatePaneSRT() local
216 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateVisibility() local
236 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateVertexColor() local
259 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateMaterialColor() local
281 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateTextureSRT() local
443 for (int i = 0; i < pRes->fileNum; ++i) in SetResource() local
473 for (u16 i = 0; i < pRes->animContNum; ++i) in Bind() local
519 for (u16 i = 0; i < pRes->animContNum; ++i) in Bind() local
550 for (int i = 0; i < pAnimCont->num; ++i) in Animate() local
586 for (int i = 0; i < pAnimCont->num; ++i) in Animate() local
[all …]
Dlyt_GraphicsResource.cpp161 size_t i = 0; in StrCopy() local
230 for (int i = 0; i < RESOURCEFILEID_MAX; ++i) in GetResourcePath() local
239 for (int i = 0; i < RESOURCEFILEID_MAX; ++i) in GetResourcePath() local
401 for (int i = 0; i < this->UNIFORM_MAX; ++i) in FinishSetup() local
Dlyt_Material.cpp44 for (u32 i = 0; i < num; ++i) in InitTexSRT() local
169 for (int i = 0; i < MatColorMax; ++i) in Material() local
240 for (int i = 0; i < texSRTNum; ++i) in Material() local
250 for (unsigned int i = 0; i < m_MemNum.texCoordGen; ++i) in Material() local
259 for (int i = 0; i < tevStageNum; ++i) in Material() local
476 for (u32 i = m_MemNum.texMap; i < num; ++i) in SetTexMapNum() local
496 for (u32 i = m_MemNum.texSRT; i < num; ++i) in SetTexSRTNum() local
516 for (u32 i = m_MemNum.texCoordGen; i < num; ++i) in SetTexCoordGenNum() local
536 for (u32 i = m_MemNum.tevStage; i < num; ++i) in SetTevStageNum() local
625 u32 i = 0; in SetupGraphics() local
[all …]
Dlyt_Arc.cpp38 #define entryIsDir(fstStart, i) \ argument
40 #define stringOff(fstStart, i) \ argument
42 #define parentDir(fstStart, i) \ argument
44 #define nextDir(fstStart, i) \ argument
46 #define filePosition(fstStart, i) \ argument
48 #define fileLength(fstStart, i) \ argument
237 u32 i; in ARCConvertPathToEntrynum() local
370 u32 i = maxlen; in myStrncpy() local
/NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/
DParticleCombinationNodeDemo.cpp356 for (s32 i = 0; i < DEMO_FIRE_DRAW_NUM; ++i) in InitializeParticleNodeCombinationDemo() local
372 for (s32 i = 0; i < s_PaticleHandle1M5E->GetParticleEmitterSize(); ++i) in InitializeParticleNodeCombinationDemo() local
406 for (u32 i = 0; i < DEMO_FIRE_DRAW_NUM; ++i) in UpdateParticleNodeCombinationDemo() local
444 for (u32 i = 0; i < DEMO_FIRE_DRAW_NUM; ++i) in UpdateParticleNodeCombinationDemo() local
470 for (s32 i = 0; i < DEMO_FIRE_DRAW_NUM; ++i) in UpdateParticleNodeCombinationDemo() local
/NW4C-1.3.3/sources/libraries/anim/res/
Danim_ResUtil.cpp47 for (int i = 0; i < texturesCount; ++i) in CloneTextureAnimMember() local
134 for (int i = 0; i < memberCount; ++i) in CloneTextureAnim() local
172 for (int i = 0; i < anim.GetMemberAnimSetCount(); ++i) in DestroyClonedTextureAnim() local

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