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Searched defs:i (Results 1 – 25 of 148) sorted by relevance

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/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResGraphicsFile.cpp43 for ( int i = 0; i < lutSetsNum; ++i ) in Setup() local
49 for ( int i = 0; i < lightNum; ++i ) in Setup() local
55 for ( int i = 0; i < fogNum; ++i ) in Setup() local
61 for ( int i = 0; i < shaderNum; ++i ) in Setup() local
67 for ( int i = 0; i < textureNum; ++i ) in Setup() local
73 for ( int i = 0; i < skeletalAnimNum; ++i ) in Setup() local
79 for ( int i = 0; i < materialAnimNum; ++i ) in Setup() local
85 for ( int i = 0; i < visibilityAnimNum; ++i ) in Setup() local
91 for ( int i = 0; i < cameraAnimNum; ++i ) in Setup() local
97 for ( int i = 0; i < lightAnimNum; ++i ) in Setup() local
[all …]
Dgfx_ResModel.cpp43 for ( int i = 0; i < shapeNum; ++i ) in Setup() local
52 for ( int i = 0; i < materialNum; ++i ) in Setup() local
63 for ( int i = 0; i < meshNum; ++ i ) in Setup() local
79 for ( int i = 0; i < shapeNum; ++i ) in Cleanup() local
88 for ( int i = 0; i < materialNum; ++i ) in Cleanup() local
94 for ( int i = 0; i < meshNum; ++ i ) in Cleanup() local
Dgfx_ResShape.cpp175 for ( s32 i = 0; i < primSetNum; ++i ) in ResShape_Setup() local
199 for ( s32 i = 0; i < vtxAttrNum; ++ i ) in ResSeparateDataShape_Setup() local
259 for ( uint i = 0; i < streamNum; ++i ) in Setup() local
318 for ( s32 i = 0; i < primSetNum; ++i ) in ResShape_Cleanup() local
332 for ( s32 i = 0; i < vtxAttrNum; ++ i ) in ResSeparateDataShape_Cleanup() local
373 for ( uint i = 0; i < streamNum; ++i ) in Cleanup() local
Dgfx_ResShader.cpp142 for (int i = 0; i < resBinaryShader.GetShaderKindsCount(); i++) in ResBinaryShader_Setup() local
179 for (int i = 0; i < resBinaryShader.GetDescriptionsCount(); i++) in ResBinaryShader_Setup() local
248 for (int i = 0; i < resBinaryShader.GetShaderObjectsCount(); i++) in Cleanup() local
279 for (int i = 0; i < symbolsCount; ++i) in Setup() local
356 for (int i = 0; i < symbolsCount; ++i) in Cleanup() local
468 for (int i = 0; i < this->GetAttributeSymbolsCount(); ++i) in AttachProgram() local
/NW4C-1.2.23/demos/Nw4cDemo/sources/
DSmParticle.cpp29 for ( int i=0; i<ARRAY_COUNT; i++ ) in SmParticle() local
66 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in Reset() local
72 for ( int i=0; i<m_ParticleEmitterInstArray.size(); i++ ) in Reset() local
84 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in SetAnimationFrame() local
101 for (int i=0; i<m_ParticleModelInstArray.size(); i++) in SetAnimationFrame() local
125 for ( int i = 0; i < m_ParticleModelInstArray.size(); i++ ) in SetVisibleZone() local
Ddemo.cpp452 for ( u32 i = 0; i < parser->GetCmdNum(); i ++ ) in InitializeScene() local
648 for ( s32 i = 0; i < m_AudienceArray.size(); i++ ) in Exec() local
654 for ( s32 i = 0; i < m_AddPierrotArray.size(); i++ ) in Exec() local
660 for ( s32 i = 0; i < m_AddRobotArray.size(); i++ ) in Exec() local
684 for ( s32 i = 0; i < m_AudienceArray.size(); i++ ) in Reset() local
784 for ( int i = 0; i < m_AddPierrotArray.size(); i++ ) in ReceveMessage() local
804 for ( int i = 0; i < m_AddRobotArray.size(); i++ ) in ReceveMessage() local
824 for ( int i = 0; i < m_AudienceArray.size(); i++ ) in ReceveMessage() local
DLytCtrl.cpp91 for (int i = 0; in LytCtrl() local
118 uint i = 0; in ~LytCtrl() local
177 for ( uint i = 0; i < lytResFile.clan.size(); i++ ) in CreateSmLayoutResource() local
231 for ( uint i = 0; i < m_SmLytInstanceArray.size(); i++ ) in Render() local
/NW4C-1.2.23/sources/libraries/snd/
Dsnd_RomSoundArchive.cpp85 for ( int i = static_cast<int>( len ) - 1; i >= 0; i-- ) in Open() local
284 for ( u32 i = 0; i < m_ArchiveReader.GetSoundCount(); i++ ) in LoadHeader() local
360 for ( u32 i = 0; i < m_ArchiveReader.GetBankCount(); i++ ) in LoadHeader() local
370 for ( u32 i = 0; i < m_ArchiveReader.GetPlayerCount(); i++ ) in LoadHeader() local
381 for ( u32 i = 0; i < m_ArchiveReader.GetSoundGroupCount(); i++ ) in LoadHeader() local
397 for ( u32 i = 0; i < m_ArchiveReader.GetGroupCount(); i++ ) in LoadHeader() local
407 for ( u32 i = 0; i < m_ArchiveReader.GetWaveArchiveCount(); i++ ) in LoadHeader() local
417 for ( u32 i = 0; i < m_ArchiveReader.GetFileCount(); i++ ) in LoadHeader() local
514 for ( int i = 0; i < count; i++ ) in LoadLabelStringData() local
530 for ( u32 i = 0; i < GetSoundCount(); i++ ) in LoadLabelStringData() local
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Dsnd_HioSoundArchive.cpp60 for ( int i = static_cast<int>( len ) - 1; i >= 0; i-- ) in Open() local
171 for ( u32 i = 0; i < m_ArchiveReader.GetSoundCount(); i++ ) in LoadHeader() local
247 for ( u32 i = 0; i < m_ArchiveReader.GetBankCount(); i++ ) in LoadHeader() local
257 for ( u32 i = 0; i < m_ArchiveReader.GetPlayerCount(); i++ ) in LoadHeader() local
268 for ( u32 i = 0; i < m_ArchiveReader.GetSoundGroupCount(); i++ ) in LoadHeader() local
284 for ( u32 i = 0; i < m_ArchiveReader.GetGroupCount(); i++ ) in LoadHeader() local
294 for ( u32 i = 0; i < m_ArchiveReader.GetWaveArchiveCount(); i++ ) in LoadHeader() local
304 for ( u32 i = 0; i < m_ArchiveReader.GetFileCount(); i++ ) in LoadHeader() local
Dsnd_MidiSequencePlayer.cpp42 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in MidiSequencePlayer() local
454 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in NoteOffAll() local
465 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in StopAllSound() local
492 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in Reset() local
510 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in FindFreeNoteInfo() local
520 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in FindNoteInfo() local
533 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in FindNoteInfo() local
545 for( int i = 0 ; i < NOTE_INFO_COUNT ; i++ ) { in ChannelCallback() local
Dsnd_SoundActor.cpp67 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in Initialize() local
80 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in Finalize() local
104 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in StopAllSound() local
122 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in PauseAllSound() local
Dsnd_MidiStreamParser.cpp191 for( int i = 0 ; i < len ; i++ ) { in SetMsgBuffer() local
295 for( u32 i = 0; i < len ; i++ ) { in RestBuffer() local
304 for( u32 i = 0; i < len ; i++ ) { in RestBuffer() local
/NW4C-1.2.23/include/nw/demo/
Ddemo_Particle.h156 for (u32 i = 0; i < emitterNum; ++i) in SetStepFrame() local
164 for (u32 i = 0; i < modelNum; ++i) in SetStepFrame() local
177 for (u32 i = 0; i < emitterNum; ++i) in SetFrame() local
185 for (u32 i = 0; i < modelNum; ++i) in SetFrame() local
199 for (u32 i = 0; i < emitterNum; ++i) in Reset() local
207 for (u32 i = 0; i < modelNum; ++i) in Reset() local
221 for (u32 i = 0; i < emitterNum; ++i) in SetEmissionRatio() local
240 for (u32 i = 0; i < modelNum; ++i) in GetParticleSize() local
261 for (u32 i = 0; i < emitterNum; ++i) in IsDone() local
272 for (u32 i = 0; i < modelNum; ++i) in IsDone() local
[all …]
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ParticleSceneUpdater.cpp70 for (ParticleModelArray::iterator i = sceneContext->GetParticleModelBegin(); i != end;) in UpdateNode() local
81 for (ParticleEmitterArray::iterator i = sceneContext->GetParticleEmitterBegin(); i != end;) in UpdateNode() local
93 for (ParticleSetArray::iterator i = sceneContext->GetParticleSetBegin(); i != end;) in UpdateNode() local
Dgfx_ParticleModel.cpp69 for (int i = 0; i < setCount; ++i) in GetMemorySizeInternal() local
103 for (int i = 0; i < setCount; ++i) in GetDeviceMemorySizeInternal() local
158 for (int i = 0; i < setCount; ++i) in Create() local
204 for (int i = 0; i < node->m_MaximumParticleSet; ++i) // TBD in Create() local
270 for (int i = 0; i < m_ParticleSets.size(); ++i) in Initialize() local
287 for (int i = 0; i < m_ParticleShapes.size(); ++i) in Initialize() local
Dgfx_ParticleCollection.cpp136 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in GetMemorySizeInternal() local
375 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in Create() local
578 for (int i = 0; i < 2; ++i) in Create() local
595 for (int i = 0; i < 2; ++i) in Create() local
613 for (int i = 0; i < 2; ++i) in Create() local
849 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in ParticleCollection() local
870 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in ~ParticleCollection() local
904 for (int i = capacity - 1; i >= 0; --i) in Clear() local
935 for (int i = 0; i < PARTICLEUSAGE_COUNT; ++i) in SetParameter() local
948 for (int i = 0; i < this->m_ParticleShape->GetVertexAttributesCount(); ++i) in SetParameter() local
Dgfx_Material.cpp153 for (int i = 0; i < resMaterial.GetShaderParametersCount(); ++i) in GetMemorySizeInternal() local
163 for (int i = 0; i < resMaterial.GetTextureMappersCount(); i++) in GetMemorySizeInternal() local
375 for (int i = 0; i < resMaterial.GetShaderParametersCount(); i++) in CopyResMaterial() local
380 for (int i = 0; i < resMaterial.GetShaderParametersCount(); i++) in CopyResMaterial() local
409 for (int i = 0; i < resMaterial.GetTextureMappersCount(); i++) in CopyResMaterial() local
505 for (int i = 0; i < resMaterial.GetTextureMappersCount(); i++) in DestroyResMaterial() local
516 for (int i = 0; i < resMaterial.GetShaderParametersCount(); i++) in DestroyResMaterial() local
Dgfx_ParticleShape.cpp97 for (s32 i = 0; i < shape->GetVertexAttributesCount(); ++i) in SetupParticleVertexAttributeCommand() local
129 for (s32 i = inputIndex; i < vtxAttrNum; ++i) in SetupParticleVertexAttributeCommand() local
143 for (s32 i = 0; i < shape->GetVertexAttributesCount(); ++i) in SetupParticleVertexAttributeCommand() local
215 for (s32 i = 0; i < vtxAttrNum; ++i) in SetupDeactivateParticleVertexAttributeCommand() local
231 for ( int i = 0; i < inputIndex; ++i ) in SetupDeactivateParticleVertexAttributeCommand() local
480 for (int i = 0; i < 2; ++i) in Create() local
670 for (int i = 0; i < 2; ++i) in ParticleShape() local
687 for (int i = 0; i < 2; ++ i) in ~ParticleShape() local
712 for (s32 i = 0; i < this->GetVertexAttributesCount(); ++i) in FlushBuffer() local
/NW4C-1.2.23/demos/Nw4cDemo/include/
DSmParticle.h72 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in SetVisible() local
101 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in SetLayerId() local
120 for ( int i=0; i<m_ParticleEmitterInstArray.size(); i++ ) variable
/NW4C-1.2.23/sources/libraries/lyt/
Dlyt_Animation.cpp196 for (int i = 0; i < pAnimInfo->num; ++i) in AnimatePaneSRT() local
216 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateVisibility() local
236 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateVertexColor() local
259 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateMaterialColor() local
281 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateTextureSRT() local
443 for (int i = 0; i < pRes->fileNum; ++i) in SetResource() local
473 for (u16 i = 0; i < pRes->animContNum; ++i) in Bind() local
519 for (u16 i = 0; i < pRes->animContNum; ++i) in Bind() local
574 for (int i = 0; i < pAnimCont->num; ++i) in Animate() local
610 for (int i = 0; i < pAnimCont->num; ++i) in Animate() local
[all …]
Dlyt_GraphicsResource.cpp161 size_t i = 0; in StrCopy() local
230 for (int i = 0; i < RESOURCEFILEID_MAX; ++i) in GetResourcePath() local
239 for (int i = 0; i < RESOURCEFILEID_MAX; ++i) in GetResourcePath() local
401 for (int i = 0; i < this->UNIFORM_MAX; ++i) in FinishSetup() local
Dlyt_Material.cpp44 for (u32 i = 0; i < num; ++i) in InitTexSRT() local
169 for (int i = 0; i < MatColorMax; ++i) in Material() local
240 for (int i = 0; i < texSRTNum; ++i) in Material() local
250 for (unsigned int i = 0; i < m_MemNum.texCoordGen; ++i) in Material() local
259 for (int i = 0; i < tevStageNum; ++i) in Material() local
476 for (u32 i = m_MemNum.texMap; i < num; ++i) in SetTexMapNum() local
496 for (u32 i = m_MemNum.texSRT; i < num; ++i) in SetTexSRTNum() local
516 for (u32 i = m_MemNum.texCoordGen; i < num; ++i) in SetTexCoordGenNum() local
536 for (u32 i = m_MemNum.tevStage; i < num; ++i) in SetTevStageNum() local
625 u32 i = 0; in SetupGraphics() local
[all …]
Dlyt_Arc.cpp38 #define entryIsDir(fstStart, i) \ argument
40 #define stringOff(fstStart, i) \ argument
42 #define parentDir(fstStart, i) \ argument
44 #define nextDir(fstStart, i) \ argument
46 #define filePosition(fstStart, i) \ argument
48 #define fileLength(fstStart, i) \ argument
237 u32 i; in ARCConvertPathToEntrynum() local
370 u32 i = maxlen; in myStrncpy() local
/NW4C-1.2.23/demos/lyt/bounding/sources/
Dmain.cpp250 for (int i = 0; i < BoundPaneNum; ++i) in nnMain() local
261 for (int i = 0; i < ANIMTYPE_MAX; ++i) in nnMain() local
271 for (int i = 0; in nnMain() local
327 for (int i = 0; i < ANIMTYPE_MAX; ++i) in nnMain() local
/NW4C-1.2.23/demos/lyt/extUserData/sources/
Dmain.cpp177 for (int i = 0; i < extUserDataAry[udIdx].GetNum(); ++i) in PrintExtUserData() local
187 for (int i = 0; i < extUserDataAry[udIdx].GetNum(); ++i) in PrintExtUserData() local
257 for (int i = 0; in nnMain() local

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