Searched defs:graphicsFile (Results 1 – 13 of 13) sorted by relevance
| /NW4C-1.2.23/sources/libraries/gfx/res/ |
| D | gfx_ResUtil.cpp | 27 SetupReferenceLut(ResReferenceLookupTable resReferenceLut, ResGraphicsFile graphicsFile) in SetupReferenceLut() 52 GetReferenceLutTarget(ResReferenceLookupTable referenceLut, ResGraphicsFile graphicsFile) in GetReferenceLutTarget() 78 GetReferenceTextureTarget(ResReferenceTexture referenceTexture, ResGraphicsFile graphicsFile) in GetReferenceTextureTarget() 111 GetReferenceShaderTarget(ResReferenceShader referenceShader, ResGraphicsFile graphicsFile) in GetReferenceShaderTarget()
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| D | gfx_ResFragmentShader.cpp | 28 ResFragmentShader::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup() 48 ResFragmentLightingTable::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup()
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| D | gfx_ResFog.cpp | 28 ResFog::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup()
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| D | gfx_ResLight.cpp | 28 ResLight::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup()
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| D | gfx_ResMaterial.cpp | 31 ResMaterial::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup() 99 …al::SetupTextures(os::IAllocator* allocator, ResMaterial resMaterial, ResGraphicsFile graphicsFile) in SetupTextures() 298 ResGraphicsFile graphicsFile in SetupShader()
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| D | gfx_ResModel.cpp | 35 ResModel::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup()
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| D | gfx_ResTextureMapper.cpp | 95 …r_Setup(ResTextureMapper resTextureMapper, os::IAllocator* allocator, ResGraphicsFile graphicsFile) in ResPixelBasedTextureMapper_Setup() 136 …r_Setup(ResTextureMapper resTextureMapper, os::IAllocator* allocator, ResGraphicsFile graphicsFile) in ResProceduralTextureMapper_Setup() 413 ResGraphicsFile graphicsFile in Setup() 611 ResGraphicsFile graphicsFile in SetupTexture()
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| D | gfx_ResLookupTable.cpp | 141 ResLookupTableSet::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup()
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| D | gfx_ResGraphicsFile.cpp | 35 ResGraphicsFile::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup()
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| D | gfx_ResMesh.cpp | 139 ResMesh::Setup(ResModel owner, os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup()
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| D | gfx_ResShader.cpp | 99 ResShader::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup()
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| D | gfx_ResTexture.cpp | 437 ResTexture::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup()
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| /NW4C-1.2.23/sources/libraries/anim/res/ |
| D | anim_ResAnim.cpp | 217 ResTextureAnim::Setup(os::IAllocator* allocator, gfx::ResGraphicsFile graphicsFile) in Setup() 375 ResMemberAnim::Setup(os::IAllocator* allocator, gfx::ResGraphicsFile graphicsFile) in Setup() 492 ResAnim::Setup(os::IAllocator* allocator, gfx::ResGraphicsFile graphicsFile) in Setup()
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