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Searched defs:command (Results 1 – 25 of 36) sorted by relevance

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/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SequenceSound.cpp119 DriverCommandSeqInit* command = in Setup() local
133 DriverCommandSeqSetBankData* command = in SetBankData() local
159 DriverCommandSeqSetData* command = in Prepare() local
217 DriverCommandSeqSkip* command = in Skip() local
240 DriverCommandSeqTempoRatio* command = in SetTempoRatio() local
262 DriverCommandSeqChannelPrio* command = in SetChannelPriority() local
282 DriverCommandSeqPrioFix* command = in SetReleasePriorityFix() local
303 DriverCommandSeqUserProc* command = in SetSequenceUserprocCallback() local
340 DriverCommandSeqTrackMute* command = in SetTrackMute() local
362 DriverCommandSeqTrackMute* command = in SetTrackMute() local
[all …]
Dsnd_BasicSound.cpp119 DriverCommandPlayerInit* command = in Initialize() local
166 DriverCommandPlayer* command = in Finalize() local
212 DriverCommandPlayer* command = in Finalize() local
507 DriverCommandPlayer* command = in Update() local
522 DriverCommandPlayer* command = in Update() local
540 DriverCommandPlayer* command = in Update() local
616 DriverCommandPlayerParam* command = in UpdateParam() local
1021 DriverCommandPlayerPanParam* command = in SetPanMode() local
1042 DriverCommandPlayerPanParam* command = in SetPanCurve() local
1054 DriverCommandPlayer* command = in SetFrontBypass() local
Dsnd_StreamSound.cpp115 DriverCommandStreamSoundInit* command = in Setup() local
141 DriverCommandStreamSoundSetup* command = in Prepare() local
185 DriverCommandStreamSoundTrackParam* command = in UpdateParam() local
216 DriverCommandStreamSoundTrackParam* command = in SetTrackPan() local
228 DriverCommandStreamSoundTrackParam* command = in SetTrackSurroundPan() local
Dsnd_SoundSystem.cpp382 internal::DriverCommandEffect* command = in AppendEffect() local
396 internal::DriverCommandEffect* command = in ClearEffect() local
412 internal::DriverCommandEffectSdkDelay* command = in AppendEffect() local
426 internal::DriverCommandEffectSdkReverb* command = in AppendEffect() local
Dsnd_WaveSound.cpp112 DriverCommandWaveSoundSetup* command = in Prepare() local
165 DriverCommandWaveSoundChannelPrio* command = in SetChannelPriority() local
185 DriverCommandWaveSoundPrioFix* command = in SetReleasePriorityFix() local
Dsnd_DriverCommandManager.cpp135 u32 DriverCommandManager::PushCommand( DriverCommand* command ) in PushCommand()
178 DriverCommand* command = AllocCommand<DriverCommand>(); in FlushCommand() local
212 DriverCommand* command = commandList; in FinalizeCommandList() local
Dsnd_HardwareManager.cpp65 DriverCommandAllVoicesSync* command = in SetOutputMode() local
105 DriverCommandAllVoicesSync* command = in SetMasterVolume() local
135 DriverCommandAllVoicesSync* command = in SetSrcType() local
Dsnd_SoundDataManager.cpp75 internal::DriverCommandDisposeCallback* command = in Initialize() local
88 internal::DriverCommandDisposeCallback* command = in Finalize() local
Dsnd_PlayerHeap.cpp138 internal::DriverCommandInvalidateData* command = in Clear() local
Dsnd_SoundHeap.cpp199 internal::DriverCommandInvalidateData* command = in DisposeCallbackFunc() local
/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_DrawerGraphics.cpp128 const u32 command[] = in SetUpTexEnv() local
160 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnv() local
208 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnv() local
316 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnvType2() local
423 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnvType3() local
582 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTextures() local
948 static const u32 command[] = in SetUpGLTexEnvUser() local
985 const u32 command[] = in SetUpGLTexEnvUser() local
1056 u32 command[] = { in SetUpBlendMode() local
1101 const u32 command[] = in SetUpBlendMode() local
[all …]
/NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/
DGrRenderer.h81 bit32* MakeDisableCommand(bit32* command) in MakeDisableCommand()
90 bit32* MakeSceneEndCommand(bit32* command) in MakeSceneEndCommand()
DGrRenderer.cpp217 GrPrimitiveRenderer::MakeSceneBeginCommand(bit32* command) in MakeSceneBeginCommand()
262 GrPrimitiveRenderer::MakeDrawBoxCommand(bit32* command, const nn::math::MTX34& worldMatrix) in MakeDrawBoxCommand()
/NW4C-2.0.3/sources/libraries/ut/
Dut_CmdCache.cpp447 const u32* command, in Add()
488 const u32 *const command = reinterpret_cast<const u32*>(fromPtr); in DumpCommon() local
/NW4C-2.0.3/include/nw/snd/
Dsnd_DriverCommandManager.h94 Command* command = reinterpret_cast<Command*>( AllocMemory( commandAreaCount ) ); in AllocCommand() local
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResTextureMapper.cpp110 u32* command = textureMapper.GetCommandCache(); in SetTextureMipmapCommand() local
695 u32* command = mapper.GetCommandCache(); in SetupTextureMapperCommand() local
787 u32* command = mapper.GetCommandCache(); in SetupTextureMapperCommand() local
854 u32* command = mapper.GetCommandCache(); in SetupTextureMapperCommand() local
Dgfx_ResMesh.cpp74 u32* command = &mesh.ref().m_IrScaleCommand[0]; in ResSeparateDataShape_SetupVertexIrScale() local
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsDrawing.cpp205 bit32* command; in BeginDrawingShape() local
230 bit32* command; in EndDrawingShape() local
633 bit32* command; in SetupShapeMaterial() local
647 bit32* command; in SetupShapeTexEnv() local
683 bit32* command; in SendShapeMatrix() local
/NW4C-2.0.3/include/nw/gfx/
Dgfx_RenderElement.h262 void SetCommand(RenderCommand* command) in SetCommand()
466 RenderCommand* command, in CreateCommandRenderKey()
561 RenderCommand* command, in CreateCommandRenderKey()
659 RenderCommand* command, in CreateCommandRenderKey()
Dgfx_CommandUtil.h712 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fv() local
853 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform3fv() local
962 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform2fv() local
1071 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform1fv() local
1165 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fvBegin() local
1233 f32* command = (f32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fvContinuous() local
1771 command_t* command = (command_t*)addr; variable
Dgfx_MaterialState.h708 const u32* command = pixTexMapper.GetCommandCache(); in ActivateTextureMappers() local
744 const u32* command = pixTexMapper.GetCommandCache(); in ActivateParticleTextureMappers() local
/NW4C-2.0.3/include/nw/font/
Dfont_RectDrawerCommand.h27 #define NW_FONT_ADD_COMMANDS_PTR( ptr, command, size ) \ argument
35 #define NW_FONT_RECTDRAWER_ADD_COMMAND( command, size ) \ argument
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp40 nw::gfx::RenderCommand* command = element.GetCommand(); in operator ()() local
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ActivateCommand.cpp301 u32* command = reinterpret_cast<u32*>( bufferInfo.GetCurrentAddress() ); in SetupActivateVertexAttributeCommand_() local
536 u32* command = reinterpret_cast<u32*>(bufferInfo.GetCurrentAddress()); in SetupDeactivateVertexAttributeCommand_() local
820 u32* command = reinterpret_cast<u32*>( bufferInfo.GetCurrentAddress() ); in SetupDrawIndexStreamCommand() local
Dgfx_ParticleShape.cpp65 u32* command = reinterpret_cast<u32*>(shape->m_CommandCache[bufferSide]); in SetupParticleVertexAttributeCommand() local
209 u32* command = reinterpret_cast<u32*>(shape->m_DeactivateVertexCommandCache); in SetupDeactivateParticleVertexAttributeCommand() local
271 u32* command = reinterpret_cast<u32*>(shape->m_PrimitiveCommandCache); in CreatePrimitiveCommandCache() local

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