| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_SequenceSound.cpp | 119 DriverCommandSeqInit* command = in Setup() local 133 DriverCommandSeqSetBankData* command = in SetBankData() local 159 DriverCommandSeqSetData* command = in Prepare() local 217 DriverCommandSeqSkip* command = in Skip() local 240 DriverCommandSeqTempoRatio* command = in SetTempoRatio() local 262 DriverCommandSeqChannelPrio* command = in SetChannelPriority() local 282 DriverCommandSeqPrioFix* command = in SetReleasePriorityFix() local 303 DriverCommandSeqUserProc* command = in SetSequenceUserprocCallback() local 340 DriverCommandSeqTrackMute* command = in SetTrackMute() local 362 DriverCommandSeqTrackMute* command = in SetTrackMute() local [all …]
|
| D | snd_BasicSound.cpp | 119 DriverCommandPlayerInit* command = in Initialize() local 166 DriverCommandPlayer* command = in Finalize() local 212 DriverCommandPlayer* command = in Finalize() local 507 DriverCommandPlayer* command = in Update() local 522 DriverCommandPlayer* command = in Update() local 540 DriverCommandPlayer* command = in Update() local 616 DriverCommandPlayerParam* command = in UpdateParam() local 1021 DriverCommandPlayerPanParam* command = in SetPanMode() local 1042 DriverCommandPlayerPanParam* command = in SetPanCurve() local 1054 DriverCommandPlayer* command = in SetFrontBypass() local
|
| D | snd_StreamSound.cpp | 115 DriverCommandStreamSoundInit* command = in Setup() local 141 DriverCommandStreamSoundSetup* command = in Prepare() local 185 DriverCommandStreamSoundTrackParam* command = in UpdateParam() local 216 DriverCommandStreamSoundTrackParam* command = in SetTrackPan() local 228 DriverCommandStreamSoundTrackParam* command = in SetTrackSurroundPan() local
|
| D | snd_SoundSystem.cpp | 382 internal::DriverCommandEffect* command = in AppendEffect() local 396 internal::DriverCommandEffect* command = in ClearEffect() local 412 internal::DriverCommandEffectSdkDelay* command = in AppendEffect() local 426 internal::DriverCommandEffectSdkReverb* command = in AppendEffect() local
|
| D | snd_WaveSound.cpp | 112 DriverCommandWaveSoundSetup* command = in Prepare() local 165 DriverCommandWaveSoundChannelPrio* command = in SetChannelPriority() local 185 DriverCommandWaveSoundPrioFix* command = in SetReleasePriorityFix() local
|
| D | snd_DriverCommandManager.cpp | 135 u32 DriverCommandManager::PushCommand( DriverCommand* command ) in PushCommand() 178 DriverCommand* command = AllocCommand<DriverCommand>(); in FlushCommand() local 212 DriverCommand* command = commandList; in FinalizeCommandList() local
|
| D | snd_HardwareManager.cpp | 65 DriverCommandAllVoicesSync* command = in SetOutputMode() local 105 DriverCommandAllVoicesSync* command = in SetMasterVolume() local 135 DriverCommandAllVoicesSync* command = in SetSrcType() local
|
| D | snd_SoundDataManager.cpp | 75 internal::DriverCommandDisposeCallback* command = in Initialize() local 88 internal::DriverCommandDisposeCallback* command = in Finalize() local
|
| D | snd_PlayerHeap.cpp | 138 internal::DriverCommandInvalidateData* command = in Clear() local
|
| D | snd_SoundHeap.cpp | 199 internal::DriverCommandInvalidateData* command = in DisposeCallbackFunc() local
|
| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_DrawerGraphics.cpp | 128 const u32 command[] = in SetUpTexEnv() local 160 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnv() local 208 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnv() local 316 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnvType2() local 423 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnvType3() local 582 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTextures() local 948 static const u32 command[] = in SetUpGLTexEnvUser() local 985 const u32 command[] = in SetUpGLTexEnvUser() local 1056 u32 command[] = { in SetUpBlendMode() local 1101 const u32 command[] = in SetUpBlendMode() local [all …]
|
| /NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/ |
| D | GrRenderer.h | 81 bit32* MakeDisableCommand(bit32* command) in MakeDisableCommand() 90 bit32* MakeSceneEndCommand(bit32* command) in MakeSceneEndCommand()
|
| D | GrRenderer.cpp | 217 GrPrimitiveRenderer::MakeSceneBeginCommand(bit32* command) in MakeSceneBeginCommand() 262 GrPrimitiveRenderer::MakeDrawBoxCommand(bit32* command, const nn::math::MTX34& worldMatrix) in MakeDrawBoxCommand()
|
| /NW4C-2.0.3/sources/libraries/ut/ |
| D | ut_CmdCache.cpp | 447 const u32* command, in Add() 488 const u32 *const command = reinterpret_cast<const u32*>(fromPtr); in DumpCommon() local
|
| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_DriverCommandManager.h | 94 Command* command = reinterpret_cast<Command*>( AllocMemory( commandAreaCount ) ); in AllocCommand() local
|
| /NW4C-2.0.3/sources/libraries/gfx/res/ |
| D | gfx_ResTextureMapper.cpp | 110 u32* command = textureMapper.GetCommandCache(); in SetTextureMipmapCommand() local 695 u32* command = mapper.GetCommandCache(); in SetupTextureMapperCommand() local 787 u32* command = mapper.GetCommandCache(); in SetupTextureMapperCommand() local 854 u32* command = mapper.GetCommandCache(); in SetupTextureMapperCommand() local
|
| D | gfx_ResMesh.cpp | 74 u32* command = &mesh.ref().m_IrScaleCommand[0]; in ResSeparateDataShape_SetupVertexIrScale() local
|
| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_GraphicsDrawing.cpp | 205 bit32* command; in BeginDrawingShape() local 230 bit32* command; in EndDrawingShape() local 633 bit32* command; in SetupShapeMaterial() local 647 bit32* command; in SetupShapeTexEnv() local 683 bit32* command; in SendShapeMatrix() local
|
| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_RenderElement.h | 262 void SetCommand(RenderCommand* command) in SetCommand() 466 RenderCommand* command, in CreateCommandRenderKey() 561 RenderCommand* command, in CreateCommandRenderKey() 659 RenderCommand* command, in CreateCommandRenderKey()
|
| D | gfx_CommandUtil.h | 712 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fv() local 853 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform3fv() local 962 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform2fv() local 1071 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform1fv() local 1165 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fvBegin() local 1233 f32* command = (f32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fvContinuous() local 1771 command_t* command = (command_t*)addr; variable
|
| D | gfx_MaterialState.h | 708 const u32* command = pixTexMapper.GetCommandCache(); in ActivateTextureMappers() local 744 const u32* command = pixTexMapper.GetCommandCache(); in ActivateParticleTextureMappers() local
|
| /NW4C-2.0.3/include/nw/font/ |
| D | font_RectDrawerCommand.h | 27 #define NW_FONT_ADD_COMMANDS_PTR( ptr, command, size ) \ argument 35 #define NW_FONT_RECTDRAWER_ADD_COMMAND( command, size ) \ argument
|
| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | SmSceneCtrl.cpp | 40 nw::gfx::RenderCommand* command = element.GetCommand(); in operator ()() local
|
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_ActivateCommand.cpp | 301 u32* command = reinterpret_cast<u32*>( bufferInfo.GetCurrentAddress() ); in SetupActivateVertexAttributeCommand_() local 536 u32* command = reinterpret_cast<u32*>(bufferInfo.GetCurrentAddress()); in SetupDeactivateVertexAttributeCommand_() local 820 u32* command = reinterpret_cast<u32*>( bufferInfo.GetCurrentAddress() ); in SetupDrawIndexStreamCommand() local
|
| D | gfx_ParticleShape.cpp | 65 u32* command = reinterpret_cast<u32*>(shape->m_CommandCache[bufferSide]); in SetupParticleVertexAttributeCommand() local 209 u32* command = reinterpret_cast<u32*>(shape->m_DeactivateVertexCommandCache); in SetupDeactivateParticleVertexAttributeCommand() local 271 u32* command = reinterpret_cast<u32*>(shape->m_PrimitiveCommandCache); in CreatePrimitiveCommandCache() local
|