| /NW4C-1.3.3/sources/libraries/snd/ |
| D | snd_SequenceSound.cpp | 115 DriverCommandSeqInit* command = in Setup() local 129 DriverCommandSeqSetBankData* command = in SetBankData() local 155 DriverCommandSeqSetData* command = in Prepare() local 213 DriverCommandSeqSkip* command = in Skip() local 236 DriverCommandSeqTempoRatio* command = in SetTempoRatio() local 258 DriverCommandSeqChannelPrio* command = in SetChannelPriority() local 278 DriverCommandSeqPrioFix* command = in SetReleasePriorityFix() local 299 DriverCommandSeqUserProc* command = in SetSequenceUserprocCallback() local 336 DriverCommandSeqTrackMute* command = in SetTrackMute() local 358 DriverCommandSeqTrackMute* command = in SetTrackMute() local [all …]
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| D | snd_BasicSound.cpp | 118 DriverCommandPlayerInit* command = in Initialize() local 165 DriverCommandPlayer* command = in Finalize() local 211 DriverCommandPlayer* command = in Finalize() local 500 DriverCommandPlayer* command = in Update() local 515 DriverCommandPlayer* command = in Update() local 533 DriverCommandPlayer* command = in Update() local 609 DriverCommandPlayerParam* command = in UpdateParam() local 1014 DriverCommandPlayerPanParam* command = in SetPanMode() local 1035 DriverCommandPlayerPanParam* command = in SetPanCurve() local 1047 DriverCommandPlayer* command = in SetFrontBypass() local
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| D | snd_StreamSound.cpp | 113 DriverCommandStreamSoundInit* command = in Setup() local 139 DriverCommandStreamSoundSetup* command = in Prepare() local 183 DriverCommandStreamSoundTrackParam* command = in UpdateParam() local 214 DriverCommandStreamSoundTrackParam* command = in SetTrackPan() local 226 DriverCommandStreamSoundTrackParam* command = in SetTrackSurroundPan() local
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| D | snd_WaveSound.cpp | 106 DriverCommandWaveSoundSetup* command = in Prepare() local 159 DriverCommandWaveSoundChannelPrio* command = in SetChannelPriority() local 179 DriverCommandWaveSoundPrioFix* command = in SetReleasePriorityFix() local
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| D | snd_DriverCommandManager.cpp | 133 u32 DriverCommandManager::PushCommand( DriverCommand* command ) in PushCommand() 176 DriverCommand* command = AllocCommand<DriverCommand>(); in FlushCommand() local 210 DriverCommand* command = commandList; in FinalizeCommandList() local
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| D | snd_HardwareManager.cpp | 63 DriverCommandAllVoicesSync* command = in SetOutputMode() local 103 DriverCommandAllVoicesSync* command = in SetMasterVolume() local 133 DriverCommandAllVoicesSync* command = in SetSrcType() local
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| D | snd_SoundSystem.cpp | 334 internal::DriverCommandEffect* command = in AppendEffect() local 348 internal::DriverCommandEffect* command = in ClearEffect() local
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| D | snd_SoundDataManager.cpp | 73 internal::DriverCommandDisposeCallback* command = in Initialize() local 86 internal::DriverCommandDisposeCallback* command = in Finalize() local
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| D | snd_PlayerHeap.cpp | 130 internal::DriverCommandInvalidateData* command = in Clear() local
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| D | snd_SoundHeap.cpp | 197 internal::DriverCommandInvalidateData* command = in DisposeCallbackFunc() local
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| D | snd_DriverCommand.cpp | 26 DriverCommand* command = commandList; in ProcessCommandList() local
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| D | snd_MmlParser.cpp | 415 u32 command, in CommandProc()
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| /NW4C-1.3.3/sources/libraries/lyt/ |
| D | lyt_DrawerGraphics.cpp | 95 const u32 command[] = in SetUpTexEnv() local 127 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnv() local 175 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnv() local 283 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnvType2() local 390 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnvType3() local 549 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTextures() local 902 static const u32 command[] = in SetUpGLTexEnvUser() local 939 const u32 command[] = in SetUpGLTexEnvUser() local 1010 u32 command[] = { in SetUpBlendMode() local 1055 const u32 command[] = in SetUpBlendMode() local [all …]
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| /NW4C-1.3.3/sources/libraries/ut/ |
| D | ut_CmdCache.cpp | 445 const u32* command, in Add() 486 const u32 *const command = reinterpret_cast<const u32*>(fromPtr); in DumpCommon() local
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| /NW4C-1.3.3/include/nw/snd/ |
| D | snd_DriverCommandManager.h | 92 Command* command = reinterpret_cast<Command*>( AllocMemory( commandAreaCount ) ); in AllocCommand() local
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| /NW4C-1.3.3/sources/libraries/gfx/res/ |
| D | gfx_ResTextureMapper.cpp | 108 u32* command = textureMapper.GetCommandCache(); in SetTextureMipmapCommand() local 695 u32* command = mapper.GetCommandCache(); in SetupTextureMapperCommand() local 787 u32* command = mapper.GetCommandCache(); in SetupTextureMapperCommand() local 854 u32* command = mapper.GetCommandCache(); in SetupTextureMapperCommand() local
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| D | gfx_ResMesh.cpp | 72 u32* command = &mesh.ref().m_IrScaleCommand[0]; in ResSeparateDataShape_SetupVertexIrScale() local
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| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_GraphicsDrawing.cpp | 203 bit32* command; in BeginDrawingShape() local 228 bit32* command; in EndDrawingShape() local 631 bit32* command; in SetupShapeMaterial() local 645 bit32* command; in SetupShapeTexEnv() local 681 bit32* command; in SendShapeMatrix() local
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_RenderElement.h | 257 void SetCommand(RenderCommand* command) in SetCommand() 461 RenderCommand* command, in CreateCommandRenderKey() 556 RenderCommand* command, in CreateCommandRenderKey() 654 RenderCommand* command, in CreateCommandRenderKey()
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| D | gfx_CommandUtil.h | 710 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fv() local 851 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform3fv() local 960 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform2fv() local 1069 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform1fv() local 1163 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fvBegin() local 1231 f32* command = (f32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fvContinuous() local 1769 command_t* command = (command_t*)addr; variable
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| D | gfx_MaterialState.h | 706 const u32* command = pixTexMapper.GetCommandCache(); in ActivateTextureMappers() local 742 const u32* command = pixTexMapper.GetCommandCache(); in ActivateParticleTextureMappers() local
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| /NW4C-1.3.3/include/nw/font/ |
| D | font_RectDrawerCommand.h | 25 #define NW_FONT_ADD_COMMANDS_PTR( ptr, command, size ) \ argument 33 #define NW_FONT_RECTDRAWER_ADD_COMMAND( command, size ) \ argument
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| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | SmSceneCtrl.cpp | 38 nw::gfx::RenderCommand* command = element.GetCommand(); in operator ()() local
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_ParticleShape.cpp | 63 u32* command = reinterpret_cast<u32*>(shape->m_CommandCache[bufferSide]); in SetupParticleVertexAttributeCommand() local 207 u32* command = reinterpret_cast<u32*>(shape->m_DeactivateVertexCommandCache); in SetupDeactivateParticleVertexAttributeCommand() local 269 u32* command = reinterpret_cast<u32*>(shape->m_PrimitiveCommandCache); in CreatePrimitiveCommandCache() local
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| D | gfx_ActivateCommand.cpp | 299 u32* command = reinterpret_cast<u32*>( bufferInfo.GetCurrentAddress() ); in SetupActivateVertexAttributeCommand_() local 534 u32* command = reinterpret_cast<u32*>(bufferInfo.GetCurrentAddress()); in SetupDeactivateVertexAttributeCommand_() local 818 u32* command = reinterpret_cast<u32*>( bufferInfo.GetCurrentAddress() ); in SetupDrawIndexStreamCommand() local
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