Home
last modified time | relevance | path

Searched defs:cameraPosition (Results 1 – 6 of 6) sorted by relevance

/NW4C-1.3.3/sources/libraries/demo/
Ddemo_Utility.cpp86 const nw::math::VEC3& cameraPosition, in CreateCamera()
140 const nw::math::VEC3& cameraPosition, in CreateAimCamera()
194 const nw::math::VEC3& cameraPosition, in CreateFrustumCamera()
252 const nw::math::VEC3& cameraPosition, in CreateOrthoCamera()
313 const nw::math::VEC3& cameraPosition, in CreateStereoCameras()
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_LookAtTargetViewUpdater.cpp88 const math::VEC3& cameraPosition) in Update()
Dgfx_RotateViewUpdater.cpp89 const math::VEC3& cameraPosition) in Update()
Dgfx_AimTargetViewUpdater.cpp91 const math::VEC3& cameraPosition) in Update()
Dgfx_BillboardUpdater.cpp61 const math::VEC3& cameraPosition, in Update()
Dgfx_Camera.cpp593 math::VEC3 cameraPosition(this->WorldMatrix().GetColumn(3)); in UpdateCameraMatrix() local