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Searched defs:c (Results 1 – 25 of 43) sorted by relevance

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/RvlSDK-3.2.2/build/demos/gxdemo/src/PixelProc/
Dcmn-model.c48 void cmModelAnime( DEMOPadStatus* pad, Camera* c ) in cmModelAnime()
75 static void cmModel0_Draw( Camera* c ) in cmModel0_Draw()
173 static void cmModel1_Anim( Model* m, DEMOPadStatus* pad, Camera* c ) in cmModel1_Anim()
242 static void cmModel1_Draw( Camera* c ) in cmModel1_Draw()
326 static void cmModel2_Anim( Model* m, DEMOPadStatus* pad, Camera* c ) in cmModel2_Anim()
381 static void cmModel2_Draw( Camera* c ) in cmModel2_Draw()
518 static void cmModel3_Anim( Model* m, DEMOPadStatus* pad, Camera* c ) in cmModel3_Anim()
548 static void cmModel3_Draw( Camera* c ) in cmModel3_Draw()
645 static void cmModel4_Anim( Model* m, DEMOPadStatus* pad, Camera* c ) in cmModel4_Anim()
677 static void cmModel4_Draw( Camera* c ) in cmModel4_Draw()
Dpix-blend.c174 Camera* c = s->camera; in SceneDraw() local
218 Camera* c = s->camera; in SceneDrawInfo() local
Dpix-logic.c193 Camera* c = s->camera; in SceneDraw() local
240 Camera* c = s->camera; in SceneDrawInfo() local
Dpix-fog.c216 Camera* c = s->camera; in SceneDraw() local
272 Camera* c = s->camera; in SceneDrawInfo() local
/RvlSDK-3.2.2/build/tools/soundfile/src/
Dchunkname.h27 #define chunk_name(a,b,c,d)( \ argument
/RvlSDK-3.2.2/build/demos/gxdemo/src/Simple/
Dsmp-onetri.c187 static inline void Vertex( u8 v, u8 c ) in Vertex()
211 u8 c ) in DrawFsQuad()
Dsmp-toy-draw.c257 static inline void VertexC( u8 v, u8 c ) in VertexC()
326 u8 c ) in DrawFSQuad()
/RvlSDK-3.2.2/build/libraries/tc/src/
DTCCommon.cpp147 int c; in TCStrToUpper() local
/RvlSDK-3.2.2/build/demos/videmo/src/
Dsmp-onetri_Progressive.c235 static inline void Vertex( u8 v, u8 c ) in Vertex()
259 u8 c ) in DrawFsQuad()
Dsmp-onetri_PAL.c366 static inline void Vertex( u8 v, u8 c ) in Vertex()
390 u8 c ) in DrawFsQuad()
Dbmp.c41 #define TENT(a, b, c) (0.25 * (a) + 0.5 * (b) + 0.25 * (c)) argument
/RvlSDK-3.2.2/build/demos/gxdemo/src/Indirect/
Dind-pseudo-3d.c113 void adjustPoint(coord height[HFH][HFW], u16 r, u16 c, f32 h) in adjustPoint()
130 u16 r, c; in createHeightField() local
490 u16 r, c; in drawHeightField() local
Dind-bump-xyz.c596 int c, f, v; in drawDonut() local
632 coord c; in drawHemisphere() local
672 coord c; in showMaps() local
/RvlSDK-3.2.2/build/demos/osdemo/src/
Dreport.c59 int c; in OSReport() local
Dcrcdemo.c133 int c; in OSReport() local
/RvlSDK-3.2.2/build/demos/gxdemo/src/Transform/
Dtf-reflect.c149 Camera* c = &myCamera; in DrawScene() local
176 Camera* c = &myCamera; in myAnimeModel() local
/RvlSDK-3.2.2/build/demos/gxdemo/src/Culling/
Dcul-faces.c220 Camera* c = s->camera; in SceneDraw() local
327 void myDrawModel( GlobalScene* g, Camera *c ) in myDrawModel()
507 f32 d, c, s; in myDrawArrow() local
Dcul-viewport.c146 Camera* c = s->camera; in SceneDraw() local
385 void myDrawModel( Camera *c ) in myDrawModel()
/RvlSDK-3.2.2/build/libraries/gd/src/
DGDTev.c137 GXTevColorArg c, in GDSetTevColorCalc()
176 GXTevAlphaArg c, in GDSetTevAlphaCalcAndSwap()
DGDTransform.c303 u32 c; in GDSetProjection() local
/RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/
Dtg-emboss.c140 Camera* c = s->camera; in SceneDraw() local
383 Camera* c = s->camera; in myDrawModel() local
/RvlSDK-3.2.2/build/demos/gxdemo/src/Texture/
Dtex-fmt-cube.c380 static inline void VertexT( u8 v, u32 s, u32 t, u8 c ) in VertexT()
409 u8 c ) in DrawTexQuad()
/RvlSDK-3.2.2/build/demos/dvddemo/src/
Dselectfile.c61 static char toupper(char c) in toupper()
/RvlSDK-3.2.2/build/demos/gxdemo/src/DisplayList/
DDL-tf-mtx.c233 MyCameraObj* c = &DefaultCamera; in DrawTick() local
489 MyCameraObj* c = &DefaultCamera; in BuildMtxArray() local
/RvlSDK-3.2.2/build/demos/gxdemo/src/Tev/
Dtev-outline.c389 Camera* c = &myCamera; in DrawScene() local
420 Camera* c = &myCamera; in myAnimeModel() local

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