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Searched defs:bufferAddr (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ActivateCommand.cpp351 u32 bufferAddr = nngxGetPhysicalAddr( interleave.GetImageAddress() ); in SetupActivateVertexAttributeCommand_() local
409 u32 bufferAddr = nngxGetPhysicalAddr( stream.GetImageAddress() ); in SetupActivateVertexAttributeCommand_() local
823 u32 bufferAddr = nngxGetPhysicalAddr( indexStream.GetImageAddress() ); in SetupDrawIndexStreamCommand() local
Dgfx_ParticleShape.cpp116 u32 bufferAddr = nngxGetPhysicalAddr(reinterpret_cast<uptr>(streamPtr)); in SetupParticleVertexAttributeCommand() local
491 u32 bufferAddr = nngxGetPhysicalAddr(reinterpret_cast<uptr>(node->m_PrimitiveBuffer[i])); in Create() local