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/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleSet.cpp2664 int animationDataPos = (int)ptclTime * animationStride; in ParticleTexturePatternUpdater() local
2675 int animationDataPos = ptclTime.GetS32Value() * animationStride; in ParticleTexturePatternUpdater() local