Searched defs:angle (Results 1 – 4 of 4) sorted by relevance
790 f32 angle = random->NextFloat() * cylinderForm.GetAngleWidth() + angleOffset; in CalcCylinderForm() local898 f32 angle; in CalcDiscForm() local
1168 const f32 angle = velInitializer.GetAngle(); in InitializeParticles() local
354 f32 angle; in CalcPanSurround() local
797 ResReferenceLookupTable angle = in ForeachUnresolvedReferenceLut() local