| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_SceneNode.cpp | 35 os::IAllocator* allocator in Create() 60 os::IAllocator* allocator in Create() 97 SceneNode::CreateAnimBinding(os::IAllocator* allocator) in CreateAnimBinding() 137 SceneNode::CreateChildren(os::IAllocator* allocator) in CreateChildren() 171 SceneNode::CreateCallbacks(os::IAllocator* allocator) in CreateCallbacks() 205 SceneNode::Initialize(os::IAllocator* allocator) in Initialize()
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| D | gfx_AmbientLight.cpp | 33 os::IAllocator* allocator in Create() 61 os::IAllocator* allocator in Create() 103 AmbientLight::CreateResAmbientLight(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResAmbientLight() 143 AmbientLight::DestroyResAmbientLight(os::IAllocator* allocator, ResAmbientLightData* resAmbientLigh… in DestroyResAmbientLight() 158 AmbientLight::CreateOriginalValue(os::IAllocator* allocator) in CreateOriginalValue() 176 AmbientLight::Initialize(os::IAllocator* allocator) in Initialize()
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| D | gfx_HemiSphereLight.cpp | 35 os::IAllocator* allocator in Create() 63 os::IAllocator* allocator in Create() 105 HemiSphereLight::CreateResHemiSphereLight(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResHemiSphereLight() 144 HemiSphereLight::DestroyResHemiSphereLight(os::IAllocator* allocator, ResHemiSphereLightData* resHe… in DestroyResHemiSphereLight() 159 HemiSphereLight::CreateOriginalValue(os::IAllocator* allocator) in CreateOriginalValue() 177 HemiSphereLight::Initialize(os::IAllocator* allocator) in Initialize()
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| D | gfx_VertexLight.cpp | 36 os::IAllocator* allocator in Create() 64 os::IAllocator* allocator in Create() 122 VertexLight::CreateResVertexLight(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResVertexLight() 162 VertexLight::DestroyResVertexLight(os::IAllocator* allocator, ResVertexLightData* resVertexLight) in DestroyResVertexLight() 177 VertexLight::CreateOriginalValue(os::IAllocator* allocator) in CreateOriginalValue() 195 VertexLight::Initialize(os::IAllocator* allocator) in Initialize()
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| D | gfx_FragmentLight.cpp | 35 os::IAllocator* allocator in Create() 63 os::IAllocator* allocator in Create() 122 FragmentLight::CreateResFragmentLight(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResFragmentLight() 187 FragmentLight::DestroyResFragmentLight(os::IAllocator* allocator, ResFragmentLightData* resFragment… in DestroyResFragmentLight() 208 FragmentLight::CreateOriginalValue(os::IAllocator* allocator) in CreateOriginalValue() 226 FragmentLight::Initialize(os::IAllocator* allocator) in Initialize()
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| D | gfx_TransformNode.cpp | 33 os::IAllocator* allocator, in TransformNode() 57 os::IAllocator* allocator in Create() 83 os::IAllocator* allocator in Create() 113 TransformNode::CreateCallbacks(os::IAllocator* allocator) in CreateCallbacks() 233 TransformNode::Initialize(os::IAllocator* allocator) in Initialize()
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| D | gfx_Fog.cpp | 38 os::IAllocator* allocator in Create() 75 os::IAllocator* allocator in Create() 105 Fog::CreateResFog(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResFog() 162 Fog::DestroyResFog(os::IAllocator* allocator, ResFogData* resFog) in DestroyResFog() 192 Fog::CreateResFogUpdater(os::IAllocator* allocator) in CreateResFogUpdater() 204 Fog::DestroyResFogUpdater(os::IAllocator* allocator, ResFogUpdaterData* resFogUpdater) in DestroyResFogUpdater() 349 Fog::Initialize(os::IAllocator* allocator) in Initialize()
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| D | gfx_ShaderUniforms.cpp | 391 ShaderUniformLocation::ShaderUniformLocation(os::IAllocator* allocator) in ShaderUniformLocation() 398 ShaderUniformLocation::Create(os::IAllocator* allocator) in Create()
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| D | gfx_Material.cpp | 44 os::IAllocator* allocator, in Material() 67 os::IAllocator* allocator in Create() 268 Material::CreateBuffers(os::IAllocator* allocator) in CreateBuffers() 310 os::IAllocator* allocator, in CopyResMaterial() 491 Material::DestroyResMaterial(os::IAllocator* allocator, ResMaterial resMaterial) in DestroyResMaterial() 530 os::IAllocator* allocator, in DestroyResFragmentShader() 579 os::IAllocator* allocator, in DestroyResShaderParameter() 591 os::IAllocator* allocator, in CopyResFragmentLightingTable() 679 os::IAllocator* allocator, in CopyResLightingLookupTable() 786 Material::Initialize(os::IAllocator* allocator) in Initialize()
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| D | gfx_PerspectiveProjectionUpdater.cpp | 29 PerspectiveProjectionUpdater::Create(os::IAllocator* allocator) in Create() 56 os::IAllocator* allocator, in Create() 69 os::IAllocator* allocator, in PerspectiveProjectionUpdater()
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| D | gfx_LookAtTargetViewUpdater.cpp | 29 LookAtTargetViewUpdater::Create(os::IAllocator* allocator) in Create() 54 LookAtTargetViewUpdater::Create(os::IAllocator* allocator, ResLookAtTargetViewUpdater resUpdater) in Create() 66 os::IAllocator* allocator, in LookAtTargetViewUpdater()
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| D | gfx_Model.cpp | 40 os::IAllocator* allocator in Create() 71 Model::Initialize(os::IAllocator* allocator) in Initialize() 225 Model::CreateAnimGroups(os::IAllocator* allocator) in CreateAnimGroups() 294 Model::CreateMaterials(os::IAllocator* allocator) in CreateMaterials() 366 Result Model::CreateResMeshes(os::IAllocator* allocator) in CreateResMeshes() 428 Result Model::CreateResMeshNodeVisibilities(os::IAllocator* allocator) in CreateResMeshNodeVisibilities() 475 void Model::DestroyResMeshes(os::IAllocator* allocator, ResMeshArray resMeshes) in DestroyResMeshes() 489 Model::CreateCallbacks(os::IAllocator* allocator) in CreateCallbacks() 523 Model::CreateMaterialActivator(os::IAllocator* allocator) in CreateMaterialActivator()
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| D | gfx_LightSet.cpp | 29 os::IAllocator* allocator in Create() 48 os::IAllocator* allocator in Create()
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| D | gfx_OrthoProjectionUpdater.cpp | 30 OrthoProjectionUpdater::Create(os::IAllocator* allocator) in Create() 58 os::IAllocator* allocator, in Create() 71 os::IAllocator* allocator, in OrthoProjectionUpdater()
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| D | gfx_FrustumProjectionUpdater.cpp | 30 FrustumProjectionUpdater::Create(os::IAllocator* allocator) in Create() 57 FrustumProjectionUpdater::Create(os::IAllocator* allocator, ResFrustumProjectionUpdater resUpdater) in Create() 69 os::IAllocator* allocator, in FrustumProjectionUpdater()
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| D | gfx_RotateViewUpdater.cpp | 29 RotateViewUpdater::Create(os::IAllocator* allocator) in Create() 54 RotateViewUpdater::Create(os::IAllocator* allocator, ResRotateViewUpdater resUpdater) in Create() 66 os::IAllocator* allocator, in RotateViewUpdater()
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| D | gfx_AimTargetViewUpdater.cpp | 29 AimTargetViewUpdater::Create(os::IAllocator* allocator) in Create() 55 os::IAllocator* allocator, in Create() 68 os::IAllocator* allocator, in AimTargetViewUpdater()
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| /NW4C-1.2.23/include/nw/dev/ |
| D | dev_Config.h | 27 #define NW_INITIALIZE_PROFILE(maxReport, allocator) nw::dev::ProfileCenter::Initialize(maxReport, a… argument 28 #define NW_FINALIZE_PROFILE(allocator) nw::dev::ProfileCenter::Finalize(allocator) argument 35 #define NW_INITIALIZE_PROFILE(maxReport, allocator) (void)0 argument 36 #define NW_FINALIZE_PROFILE(allocator) (void)0 argument
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| D | dev_ParticleProfile.h | 147 #define NW_INITIALIZE_PARTICLE_PROFILE(maxReport, allocator) nw::dev::ParticleProfileCenter::Initia… argument 150 #define NW_FINALIZE_PARTICLE_PROFILE(allocator) nw::dev::ParticleProfileCenter::Finalize(allocator) argument 166 #define NW_INITIALIZE_PARTICLE_PROFILE(maxReport, allocator) (void)0 argument 167 #define NW_FINALIZE_PARTICLE_PROFILE(allocator) (void)0 argument
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| /NW4C-1.2.23/include/nw/os/ |
| D | os_Memory.h | 180 AllocateAndFill(os::IAllocator* allocator, u8 value) in AllocateAndFill() 205 AllocateAndFillN(os::IAllocator* allocator, size_t size, u8 value) in AllocateAndFillN() 230 AllocateAndAssignN(os::IAllocator* allocator, size_t size, TObject object) in AllocateAndAssignN() 254 AllocateAndCopyString(const TChar* str, os::IAllocator* allocator, size_t maxSize) in AllocateAndCopyString() 281 TMemory*& memory, IAllocator* allocator in SafeFree() 322 TArray& array, IAllocator* allocator in SafeFreeAll()
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_RenderElement.h | 382 BasicRenderKeyFactory(os::IAllocator* allocator) : GfxObject(allocator) {} in BasicRenderKeyFactory() 423 static PriorMaterialRenderKeyFactory* Create(os::IAllocator* allocator) in Create() 478 PriorMaterialRenderKeyFactory(os::IAllocator* allocator) in PriorMaterialRenderKeyFactory() 519 static PriorDepthRenderKeyFactory* Create(os::IAllocator* allocator) in Create() 573 PriorDepthRenderKeyFactory(os::IAllocator* allocator) in PriorDepthRenderKeyFactory() 616 static TopPriorDepthRenderKeyFactory* Create(os::IAllocator* allocator) in Create() 671 TopPriorDepthRenderKeyFactory(os::IAllocator* allocator) in TopPriorDepthRenderKeyFactory() 700 os::IAllocator* allocator) in CreatePriorMaterialRenderKeyFactory() 715 os::IAllocator* allocator) in CreatePriorMaterialReverseDepthRenderKeyFactory() 731 os::IAllocator* allocator) in CreatePriorMaterialAndZeroDepthRenderKeyFactory() [all …]
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| /NW4C-1.2.23/include/nw/demo/ |
| D | demo_Utility.h | 472 os::IAllocator* allocator, in BindAnimation() 558 os::IAllocator* allocator, in BindAnimationBlender() 623 os::IAllocator* allocator, in BindAnimationByName() 748 static FlushCache* Create(nw::demo::DemoAllocator* allocator) in Create() 758 nw::os::IAllocator* allocator = m_Allocator; in Destroy() local 775 FlushCache(nw::demo::DemoAllocator* allocator) in FlushCache()
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| /NW4C-1.2.23/sources/libraries/demo/ |
| D | demo_Pad.cpp | 25 Pad::Create(os::IAllocator* allocator) in Create() 42 os::IAllocator* allocator = this->m_Allocator; in Destroy() local 143 PadFactory::Initialize(os::IAllocator* allocator) in Initialize()
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| /NW4C-1.2.23/sources/libraries/gfx/res/ |
| D | gfx_ResTextureMapper.cpp | 95 ResPixelBasedTextureMapper_Setup(ResTextureMapper resTextureMapper, os::IAllocator* allocator, ResG… in ResPixelBasedTextureMapper_Setup() 136 ResProceduralTextureMapper_Setup(ResTextureMapper resTextureMapper, os::IAllocator* allocator, ResG… in ResProceduralTextureMapper_Setup() 177 …sPixelBasedTextureMapper_CloneDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator) in ResPixelBasedTextureMapper_CloneDynamic() 240 …sProceduralTextureMapper_CloneDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator) in ResProceduralTextureMapper_CloneDynamic() 284 …ixelBasedTextureMapper_DestroyDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator) in ResPixelBasedTextureMapper_DestroyDynamic() 309 …roceduralTextureMapper_DestroyDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator) in ResProceduralTextureMapper_DestroyDynamic() 324 ResTextureMapper::CloneDynamic(os::IAllocator* allocator) in CloneDynamic() 412 os::IAllocator* allocator, in Setup() 551 os::IAllocator* allocator, in ReferResTexture() 609 os::IAllocator* allocator, in SetupTexture()
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| /NW4C-1.2.23/sources/libraries/dev/ |
| D | dev_Screenshot.cpp | 31 nw::os::IAllocator* allocator, in Create() 115 nw::os::IAllocator* allocator, in Create() 135 ScreenshotManager::Destroy(nw::os::IAllocator* allocator) in Destroy() 143 nw::os::IAllocator* allocator, in ScreenshotManager()
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