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Searched defs:IsAvailable (Results 1 – 12 of 12) sorted by relevance

/NW4C-2.0.3/include/nw/snd/
Dsnd_SequenceSoundFileReader.h33 bool IsAvailable() const { return m_pHeader != NULL; } in IsAvailable() function
Dsnd_AnimSoundFileReader.h35 bool IsAvailable() const { return m_pAnimEventTable != NULL; } in IsAvailable() function
Dsnd_StreamSoundFileReader.h42 bool IsAvailable() const { return m_pHeader != NULL; } in IsAvailable() function
Dsnd_WaveArchiveFileReader.h37 bool IsAvailable() const { return m_pHeader != NULL; } in IsAvailable() function
Dsnd_HardwareChannel.h131 bool IsAvailable() const { return m_pVpb != NULL; } in IsAvailable() function
Dsnd_AnimSound.h346 bool IsAvailable() const { return m_Impl.IsAvailable(); } in IsAvailable() function
Dsnd_WaveSoundFileReader.h37 bool IsAvailable() const { return m_pHeader != NULL; } in IsAvailable() function
Dsnd_AnimSoundImpl.h74 bool IsAvailable() const { return m_Reader.IsAvailable(); } in IsAvailable() function
/NW4C-2.0.3/include/nw/io/
Dio_IOStream.h232 bool IsAvailable() const { return mAvailable; } in IsAvailable() function
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SoundArchive.cpp67 bool SoundArchive::IsAvailable() const in IsAvailable() function in nw::snd::SoundArchive
Dsnd_SoundArchivePlayer.cpp89 bool SoundArchivePlayer::IsAvailable() const in IsAvailable() function in nw::snd::SoundArchivePlayer
Dsnd_SoundArchiveLoader.cpp125 bool SoundArchiveLoader::IsAvailable() const in IsAvailable() function in nw::snd::internal::SoundArchiveLoader