Searched defs:IsAvailable (Results 1 – 12 of 12) sorted by relevance
33 bool IsAvailable() const { return m_pHeader != NULL; } in IsAvailable() function
35 bool IsAvailable() const { return m_pAnimEventTable != NULL; } in IsAvailable() function
42 bool IsAvailable() const { return m_pHeader != NULL; } in IsAvailable() function
37 bool IsAvailable() const { return m_pHeader != NULL; } in IsAvailable() function
131 bool IsAvailable() const { return m_pVpb != NULL; } in IsAvailable() function
346 bool IsAvailable() const { return m_Impl.IsAvailable(); } in IsAvailable() function
74 bool IsAvailable() const { return m_Reader.IsAvailable(); } in IsAvailable() function
232 bool IsAvailable() const { return mAvailable; } in IsAvailable() function
67 bool SoundArchive::IsAvailable() const in IsAvailable() function in nw::snd::SoundArchive
89 bool SoundArchivePlayer::IsAvailable() const in IsAvailable() function in nw::snd::SoundArchivePlayer
125 bool SoundArchiveLoader::IsAvailable() const in IsAvailable() function in nw::snd::internal::SoundArchiveLoader