Searched refs:update (Results 1 – 3 of 3) sorted by relevance
170 BOOL update = TRUE; in NitroMain() local184 update = TRUE; in NitroMain()192 update = TRUE; in NitroMain()203 update = TRUE; in NitroMain()284 update = TRUE; in NitroMain()288 if (update) in NitroMain()
142 u8 update; member
477 static u8 update = 0; in MB_RegisterFile() local555 pPwork->fileinfo[fileID].game_info.seqNoFixed = update++; in MB_RegisterFile()