Searched refs:sRand (Results 1 – 4 of 4) sorted by relevance
33 #define RAND() ( sRand = sRand + 69069UL + 12345 )34 #define RAND_INIT(x) ( sRand = (u32)(x) )57 static u32 sRand; variable
81 static MATHRandContext32 sRand; variable256 wepSeed = MATH_Rand32(&sRand, 0); in ModeSelectRole()918 wepSeed = MATH_Rand32(&sRand, 0); in mainLoop()1126 MATH_InitRand32(&sRand, randSeed); in TwlMain()
291 static u32 sRand; variable351 #define RAND() ( sRand = sRand * 69069UL + 12345 )352 #define RAND_INIT(x) ( sRand = (u32)(x) )
298 static u32 sRand; variable412 #define RAND() ( sRand = sRand * 69069UL + 12345 )413 #define RAND_INIT(x) ( sRand = (u32)(x) )