Searched refs:rom (Results 1 – 4 of 4) sorted by relevance
4 1) Get your "libsyscall.a" and "rom header template" from Nintendo.9 4) Do 'make' to get final rom.
21 override MSG_MAKEROM = echo making rom $@ &&
81 MAKEROM_ROMROOT = ./data/rom
96 u8 rom[ROM_HEADER_SIZE_SMALL]; in MB_GetSegmentLength() local109 if (FS_ReadFile(file, &rom, sizeof(rom)) >= sizeof(rom)) in MB_GetSegmentLength()111 p = (const RomHeader *)rom; in MB_GetSegmentLength()