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/TwlSDK-5.5/build/demos/gx/UnitTours/3D_Pol_Tex4x4/src/
Dmain.c94 …u32 myTexIdxAddr = 0x20000 + (myTexAddr >> 1); // the address of texture indices is fixed acc… in TwlMain() local
120 myTexIdxAddr, // an offset address in the texture image slots in TwlMain()