Searched refs:gPictureFrame (Results 1 – 2 of 2) sorted by relevance
90 static vs32 gPictureFrame; // Picture frame counter variable131 gPictureFrame++; in VBlankIntr()134 if (!(gPictureFrame % PICTURE_FRAME_PER_GAME_FRAME)) in VBlankIntr()222 gPictureFrame = 0; in NitroMain()256 if(GStepDataShare(gPictureFrame) == FALSE) in NitroMain()258 gPictureFrame--; in NitroMain()270 if (!(gPictureFrame % PICTURE_FRAME_PER_GAME_FRAME)) in NitroMain()328 if(GStepDataShare(gPictureFrame) == FALSE) in NitroMain()330 gPictureFrame--; in NitroMain()349 if (!(gPictureFrame % PICTURE_FRAME_PER_GAME_FRAME)) in NitroMain()
99 static vs32 gPictureFrame; // Picture frame counter variable155 gPictureFrame = 0; in TwlMain()243 if (!(gPictureFrame % PICTURE_FRAME_PER_GAME_FRAME)) in GameFrame()369 gSendBuf[0] = (u16)(gPictureFrame >> 16); in ModeParent()370 gSendBuf[1] = (u16)(gPictureFrame & 0xffff); in ModeParent()391 gPictureFrame--; in ModeParent()420 gSendBuf[0] = (u16)(gPictureFrame >> 16); in ModeChild()421 gSendBuf[1] = (u16)(gPictureFrame & 0xffff); in ModeChild()442 gPictureFrame--; in ModeChild()469 gPictureFrame++; in VBlankIntr()[all …]