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/TwlSDK-5.5/build/libraries/mb/common/src/
Dmb_gameinfo.c99 u8 fragmentNo; // The current number of the fragmented data. member
132 u8 fragmentNo; // �@ Fragment number of a region (if a fixed region) member
422 mbss.fragmentNo = 0; in MBi_ClearSendStatus()
537 MB_DEBUG_OUTPUT("send fragment= %2d adr = 0x%x\n", mbss.fragmentNo, mbss.srcp); in MBi_SendFixedBeacon()
539 bsendBuff.data.fixed.fragmentNo = mbss.fragmentNo; in MBi_SendFixedBeacon()
551 mbss.fragmentNo++; in MBi_SendFixedBeacon()
552 if (mbss.fragmentNo < mbss.fragmentMaxNum) in MBi_SendFixedBeacon()
1074 if (grecvp->getFragmentFlag & (0x01 << brecvBuffp->data.fixed.fragmentNo)) in MBi_RecvFixedBeacon()
1089 dstp += MB_BEACON_FIXED_DATA_SIZE * brecvBuffp->data.fixed.fragmentNo; in MBi_RecvFixedBeacon()
1100 MB_DEBUG_OUTPUT("recv fragment= %2d adr = 0x%x", brecvBuffp->data.fixed.fragmentNo, dstp); in MBi_RecvFixedBeacon()
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