Searched refs:banner (Results 1 – 25 of 40) sorted by relevance
12
90 BOOL NAi_SaveSubBanner( const NASubBanner *banner );91 BOOL NAi_LoadSubBanner(NASubBanner *banner);93 void NAi_MakeSubBannerHeader(NASubBanner *banner);95 static inline BOOL NA_SaveSubBanner(const NASubBanner *banner ) in NA_SaveSubBanner() argument96 { return OS_IsRunOnTwl() ? NAi_SaveSubBanner(banner): FALSE; } in NA_SaveSubBanner()97 static inline BOOL NA_LoadSubBanner(NASubBanner *banner) in NA_LoadSubBanner() argument98 { return OS_IsRunOnTwl() ? NAi_LoadSubBanner(banner): FALSE; } in NA_LoadSubBanner()101 static inline void NA_MakeSubBannerHeader(NASubBanner *banner) in NA_MakeSubBannerHeader() argument102 { if (OS_IsRunOnTwl()) NAi_MakeSubBannerHeader(banner); } in NA_MakeSubBannerHeader()
23 BANNER_ICON = banner.bmp24 BANNER_SPEC = banner.bsf
19 SUBDIRS = banner40 MAKEROM_ROMROOT = ./banner
49 SDK_WEAK_SYMBOL BOOL NAi_SaveSubBanner( const NASubBanner *banner ) in NAi_SaveSubBanner() argument51 #pragma unused(banner) in NAi_SaveSubBanner()
6 2) Edit (.bmp or .bin) and .bsf files in ./etc/banner directory for your banner file.
21 SUBDIRS = etc/banner
23 ICON_DIR = ../../../../demos/tips/BuildFinalRom/etc/banner28 TARGETS = banner.bnr
97 static BOOL EditSubBanner(NASubBanner* banner) in EditSubBanner() argument100 NASubBannerAnime* anime = &banner->anime; in EditSubBanner()102 if (!NA_LoadSubBanner(banner)) in EditSubBanner()116 NA_MakeSubBannerHeader(banner); in EditSubBanner()
21 SUBDIRS = banner \
19 SUBDIRS = banner
23 BANNER_SPEC = banner.bsf
19 SUBDIRS = banner \