Searched refs:WM_ATTR_FLAG_ENTRY (Results 1 – 10 of 10) sorted by relevance
328 if (!(cb->gameInfo.gameNameCount_attribute & WM_ATTR_FLAG_ENTRY)) in WS_StateOutStartScan()
563 (u8)(attribute | WM_ATTR_FLAG_MB | WM_ATTR_FLAG_ENTRY)); in MBi_SendFixedBeacon()657 (u8)(attribute | WM_ATTR_FLAG_MB | WM_ATTR_FLAG_ENTRY)); in MBi_SendVolatBeacon()
781 (cs_flag ? WM_ATTR_FLAG_CS : 0) | WM_ATTR_FLAG_ENTRY)); in MB_ReadMultiBootParentBssDesc()
1247 (cs_flag ? WM_ATTR_FLAG_CS : 0) | WM_ATTR_FLAG_ENTRY); in MB_FakeReadParentBssDesc()
1658 …return ((u8)(((p_mbi_param->parentParam.entryFlag) ? WM_ATTR_FLAG_ENTRY : 0) | // entryFlag l… in MBi_GetAttribute()
1465 if ((cb->gameInfo.gameNameCount_attribute & (WM_ATTR_FLAG_ENTRY | WM_ATTR_FLAG_MB)) in WH_StateOutStartScan()1466 != WM_ATTR_FLAG_ENTRY) in WH_StateOutStartScan()
237 (u8)(isEntry ? WM_ATTR_FLAG_ENTRY : 0)); in updateGameInfo()
1572 if ((bd->gameInfo.gameNameCount_attribute & (WM_ATTR_FLAG_ENTRY | WM_ATTR_FLAG_MB)) in WH_StateOutStartScan()1573 != WM_ATTR_FLAG_ENTRY) in WH_StateOutStartScan()
251 #define WM_ATTR_FLAG_ENTRY (1 << WM_ATTR_ENTRY_SHIFT) macro
1612 …attribute = (u8)(((param->parentParam->entryFlag) ? WM_ATTR_FLAG_ENTRY : 0) | // entryFlag l… in WM_lib_SetGameInfo()