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Searched refs:SND_StopSeq (Results 1 – 5 of 5) sorted by relevance

/TwlSDK-5.5/include/nitro/snd/ARM9/
Dinterface.h51 void SND_StopSeq(int playerNo);
53 void SND_StopSeq(int playerNo);
/TwlSDK-5.5/include/nitro/snd/common/
Dseq.h165 void SND_StopSeq(int playerNo);
/TwlSDK-5.5/build/demos.TWL/snd/ignoreHWVolumeDemo/src/
Dmain.c255 SND_StopSeq(0); in TwlMain()
/TwlSDK-5.5/build/libraries/snd/ARM9/src/
Dsnd_interface.c72 void SND_StopSeq(int playerNo) in SND_StopSeq() function
/TwlSDK-5.5/build/libraries/snd/common/src/
Dsnd_command.c683 SND_StopSeq((int)command.arg[0]); in SND_CommandProc()