Searched refs:SND_StopSeq (Results 1 – 5 of 5) sorted by relevance
51 void SND_StopSeq(int playerNo);53 void SND_StopSeq(int playerNo);
165 void SND_StopSeq(int playerNo);
255 SND_StopSeq(0); in TwlMain()
72 void SND_StopSeq(int playerNo) in SND_StopSeq() function
683 SND_StopSeq((int)command.arg[0]); in SND_CommandProc()