Searched refs:SND_COMMAND_SKIP_SEQ (Results 1 – 3 of 3) sorted by relevance
46 SND_COMMAND_SKIP_SEQ, enumerator
406 PushCommand(SND_COMMAND_SKIP_SEQ, playerNo, tick, 0, 0); in SNDi_SkipSeq()
700 case SND_COMMAND_SKIP_SEQ: in SND_CommandProc()