Searched refs:sFilebuf (Results 1 – 1 of 1) sorted by relevance
66 static u8 *sFilebuf = NULL; variable240 sFilebuf = OS_Alloc(bufferSize); in MBP_RegistFile()241 if (sFilebuf == NULL) in MBP_RegistFile()253 if (!MB_ReadSegment(p_file, sFilebuf, bufferSize)) in MBP_RegistFile()269 if (!MB_RegisterFile(gameInfo, sFilebuf)) in MBP_RegistFile()281 OS_Free(sFilebuf); in MBP_RegistFile()752 if (sFilebuf) in ParentStateCallback()754 OS_Free(sFilebuf); in ParentStateCallback()755 sFilebuf = NULL; in ParentStateCallback()