Searched refs:keep_flg (Results 1 – 3 of 3) sorted by relevance
54 BOOL keep_flg; variable125 keep_flg = TRUE; in NitroMain()288 "RelayMode %s", (keep_flg) ? "[KEEP ]" : "[THROW]"); in Menu()304 keep_flg ^= TRUE; in Menu()
138 if (keep_flg) in user_callback()
31 extern BOOL keep_flg;