Searched refs:isEnableReject (Results 1 – 1 of 1) sorted by relevance
84 static BOOL isEnableReject = FALSE; variable704 …if( isEnableReject == TRUE && ((buffer->gameInfo.ggid & rejectGgidMask) == (rejectGgid & rejectGgi… in MBi_ChildCallback()1688 isEnableReject = enable; in MB_SetRejectGgid()