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/TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_Light/src/
Dmain.c71 s16 *gVertexArray = NULL; variable
76 gVertexArray = array; in setVtxArray()
86 G3_Vtx(gVertexArray[idx * 3], gVertexArray[idx * 3 + 1], gVertexArray[idx * 3 + 2]); in vtx()