Searched refs:flip_V (Results 1 – 4 of 4) sorted by relevance
44 int flip_H = 0, flip_V = 0; in TwlMain() local91 ++flip_V; in TwlMain()92 flip_V %= 2; in TwlMain()99 if (flip_V) in TwlMain()
66 int flip_H = 0, flip_V = 0; in TwlMain() local74 flip_V = 1; in TwlMain()78 flip_V = 1; // default params for testing. in TwlMain()89 sScrnBuf[(i * 32) + j] = (u16)(flip_V << 11 | flip_H << 10 | ((i * 0x10) + j)); in TwlMain()
66 int flip_H = 0, flip_V = 0; in TwlMain() local74 flip_V = 1; in TwlMain()80 sScrnBuf[(i * 32) + j] = (u16)(flip_V << 11 | flip_H << 10 | ((i * 0x10) + j)); in TwlMain()