Home
last modified time | relevance | path

Searched refs:flip_V (Results 1 – 4 of 4) sorted by relevance

/TwlSDK-5.4/build/demos/gx/UnitTours/Sub_Oam_4/src/
Dmain.c44 int flip_H = 0, flip_V = 0; in TwlMain() local
91 ++flip_V; in TwlMain()
92 flip_V %= 2; in TwlMain()
99 if (flip_V) in TwlMain()
/TwlSDK-5.4/build/demos/gx/UnitTours/2D_CharBg_5/src/
Dmain.c66 int flip_H = 0, flip_V = 0; in TwlMain() local
74 flip_V = 1; in TwlMain()
78 flip_V = 1; // default params for testing. in TwlMain()
89 sScrnBuf[(i * 32) + j] = (u16)(flip_V << 11 | flip_H << 10 | ((i * 0x10) + j)); in TwlMain()
/TwlSDK-5.4/build/demos/gx/UnitTours/2D_Oam_4/src/
Dmain.c44 int flip_H = 0, flip_V = 0; in TwlMain() local
91 ++flip_V; in TwlMain()
92 flip_V %= 2; in TwlMain()
99 if (flip_V) in TwlMain()
/TwlSDK-5.4/build/demos/gx/UnitTours/Sub_CharBg_5/src/
Dmain.c66 int flip_H = 0, flip_V = 0; in TwlMain() local
74 flip_V = 1; in TwlMain()
80 sScrnBuf[(i * 32) + j] = (u16)(flip_V << 11 | flip_H << 10 | ((i * 0x10) + j)); in TwlMain()