Searched refs:camPos (Results 1 – 4 of 4) sorted by relevance
| /TwlSDK-5.4/include/nitro/gx/ |
| D | g3_util.h | 44 void G3i_LookAt_(const VecFx32 *camPos, const VecFx32 *camUp, const VecFx32 *target, BOOL draw, 223 G3_LookAt(const VecFx32 *camPos, const VecFx32 *camUp, const VecFx32 *target, MtxFx43 *mtx) in G3_LookAt() argument 225 G3i_LookAt_(camPos, camUp, target, TRUE, mtx); in G3_LookAt()
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| /TwlSDK-5.4/build/libraries/fx/common/src/ |
| D | fx_mtx43.c | 476 void MTX_LookAt(const VecFx32 *camPos, const VecFx32 *camUp, const VecFx32 *target, MtxFx43 *mtx) in MTX_LookAt() argument 480 SDK_NULL_ASSERT(camPos); in MTX_LookAt() 485 vLook.x = camPos->x - target->x; in MTX_LookAt() 486 vLook.y = camPos->y - target->y; in MTX_LookAt() 487 vLook.z = camPos->z - target->z; in MTX_LookAt() 502 mtx->_30 = -VEC_DotProduct(camPos, &vRight); in MTX_LookAt() 503 mtx->_31 = -VEC_DotProduct(camPos, &vUp); in MTX_LookAt() 504 mtx->_32 = -VEC_DotProduct(camPos, &vLook); in MTX_LookAt()
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| /TwlSDK-5.4/include/nitro/fx/ |
| D | fx_mtx43.h | 51 void MTX_LookAt(const VecFx32 *camPos, const VecFx32 *camUp, const VecFx32 *target, MtxFx43 *mtx…
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| /TwlSDK-5.4/build/libraries/gx/ARM9/src/ |
| D | g3_util.c | 154 void G3i_LookAt_(const VecFx32 *camPos, const VecFx32 *camUp, const VecFx32 *target, BOOL draw, in G3i_LookAt_() argument 162 MTX_LookAt(camPos, camUp, target, mtx); in G3i_LookAt_()
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