Searched refs:aligned (Results 1 – 4 of 4) sorted by relevance
95 u32 aligned = (u32)(length & ~1); in DSP_LoadData() local96 if (aligned > 0) in DSP_LoadData()102 DSP_WORD_TO_DSP(aligned)); in DSP_LoadData()105 buffer = (u8 *)buffer + aligned; in DSP_LoadData()106 offset += aligned; in DSP_LoadData()107 length -= aligned; in DSP_LoadData()230 u32 aligned = (u32)(length & ~1); in DSP_StoreData() local231 if (aligned > 0) in DSP_StoreData()237 DSP_WORD_TO_DSP(aligned)); in DSP_StoreData()240 buffer = (const u8 *)buffer + aligned; in DSP_StoreData()[all …]
107 #define ATTRIBUTE_ALIGN(num) __attribute__ ((aligned(num)))
112 #define ATTRIBUTE_ALIGN(num) __attribute__ ((aligned(num)))