Searched refs:WIN_STATE_CLOSED (Results 1 – 6 of 6) sorted by relevance
71 win->state = WIN_STATE_CLOSED; in setupWindow()131 if (win->state != WIN_STATE_CLOSED) in openWindow()154 if (win->state == WIN_STATE_CLOSED) in drawWindow()272 win->state = WIN_STATE_CLOSED; in updateWindow()280 case WIN_STATE_CLOSED: in updateWindow()
290 if (sRoleMenuWindow.state == WIN_STATE_CLOSED) in ModeSelectRole()395 if (sOptionWindow.state == WIN_STATE_CLOSED) in ModeOption()457 if (sLobbyWindow.state == WIN_STATE_CLOSED) in ModeLobby()551 if (sSelectChannelWindow.state == WIN_STATE_CLOSED) in ModeSelectChannel()583 if ((sSelectParentWindow.state == WIN_STATE_CLOSED)) in ModeSelectParent()654 if (sErrorWindow.state == WIN_STATE_CLOSED) in ModeError()1077 sBusyWindow.state = WIN_STATE_CLOSED; in mainLoop()
71 win->state = WIN_STATE_CLOSED; in setupWindow()99 if (win->state != WIN_STATE_CLOSED) in openWindow()122 if (win->state == WIN_STATE_CLOSED) in drawWindow()240 win->state = WIN_STATE_CLOSED; in updateWindow()248 case WIN_STATE_CLOSED: in updateWindow()
224 if (sRoleMenuWindow.state == WIN_STATE_CLOSED) in ModeSelectRole()324 if (sOptionWindow.state == WIN_STATE_CLOSED) in ModeOption()384 if (sLobbyWindow.state == WIN_STATE_CLOSED) in ModeLobby()478 if (sSelectChannelWindow.state == WIN_STATE_CLOSED) in ModeSelectChannel()510 if ((sSelectParentWindow.state == WIN_STATE_CLOSED)) in ModeSelectParent()578 if (sErrorWindow.state == WIN_STATE_CLOSED) in ModeError()996 sBusyWindow.state = WIN_STATE_CLOSED; in mainLoop()
29 WIN_STATE_CLOSED, enumerator