Searched refs:SND_COMMAND_START_PREPARED_SEQ (Results 1 – 3 of 3) sorted by relevance
44 SND_COMMAND_START_PREPARED_SEQ, enumerator
113 PushCommand(SND_COMMAND_START_PREPARED_SEQ, playerNo, 0, 0, 0); in SND_StartPreparedSeq()
692 case SND_COMMAND_START_PREPARED_SEQ: in SND_CommandProc()