Searched refs:SND_COMMAND_BLOCK (Results 1 – 4 of 4) sorted by relevance
150 command = SND_AllocCommand(SND_COMMAND_BLOCK); in SND_CommandInit()157 (void)SND_FlushCommand(SND_COMMAND_BLOCK); in SND_CommandInit()185 if (flags & SND_COMMAND_BLOCK) in SND_RecvCommandReply()256 if ((flags & SND_COMMAND_BLOCK) == 0) in SND_AllocCommand()278 (void)SND_FlushCommand(SND_COMMAND_BLOCK); in SND_AllocCommand()287 (void)SND_RecvCommandReply(SND_COMMAND_BLOCK); in SND_AllocCommand()352 if ((flags & SND_COMMAND_BLOCK) == 0) in SND_FlushCommand()360 (void)SND_RecvCommandReply(SND_COMMAND_BLOCK); in SND_FlushCommand()376 if ((flags & SND_COMMAND_BLOCK) == 0) in SND_FlushCommand()458 (void)SND_RecvCommandReply(SND_COMMAND_BLOCK); in SND_WaitForCommandProc()[all …]
32 #define SND_COMMAND_BLOCK ( 1 << 0 ) macro
257 (void)SND_FlushCommand(SND_COMMAND_BLOCK | SND_COMMAND_IMMEDIATE); in TwlMain()
415 SNDCommand *command = SND_AllocCommand(SND_COMMAND_BLOCK); in PushCommand_impl()