Searched refs:MENU_NUM (Results 1 – 2 of 2) sorted by relevance
44 MENU_NUM enumerator99 if (++menu_context.cursor >= MENU_NUM) in MenuUpdate()100 menu_context.cursor -= MENU_NUM; in MenuUpdate()105 menu_context.cursor += MENU_NUM; in MenuUpdate()
185 MENU_NUM enumerator216 (void)RotateU8(&menu.item_no, 0, MENU_NUM - 1, 1); in Menu()220 (void)RotateU8(&menu.item_no, 0, MENU_NUM - 1, -1); in Menu()