Searched refs:MATH_CountPopulation (Results 1 – 9 of 9) sorted by relevance
101 u8 MATH_CountPopulation(u32 x) in MATH_CountPopulation() function
102 int rest = MATH_CountPopulation(bitset) - cache->invalid_total; in WFSi_TouchCachePages()151 MATH_CountPopulation(bitset)); in WFSi_TouchCachePages()
280 u8 MATH_CountPopulation(u32 x);
161 int num = MATH_CountPopulation(sChannelBitmap); in GetChannelProc()
115 u16 count = MATH_CountPopulation(aidBitmap); in WM_StartDataSharing()864 count = MATH_CountPopulation(aidBitmap); in WmGetSharedDataAddress()
503 (u8)MATH_CountPopulation((u32)destBitmap)); in WM_SetMPDataToPortEx()
361 result = MATH_CountPopulation(a[i]); in MathTest()
234 sGameInfo.entryCount = (u8)(MATH_CountPopulation(WH_GetBitmap()) - 1); in updateGameInfo()
489 int need = (int)MATH_CountPopulation((u32)slots); in DSP_AttachProcessMemory()