Searched refs:GX_RGB_R_MASK (Results 1 – 3 of 3) sorted by relevance
49 #define GX_RGB_R_MASK (0x001f) macro
110 anime->pltt[0][i] = (GXRgb)((GX_RGB_R_MASK & anime->pltt[0][i]) << 5 | // R to G in EditSubBanner()
54 int GetR ( u16 color ) { return (color & GX_RGB_R_MASK) >> GX_RGB_R_SHIFT; } in GetR()