Searched refs:GX_RGB_G_MASK (Results 1 – 3 of 3) sorted by relevance
51 #define GX_RGB_G_MASK (0x03e0) macro
111 (GX_RGB_G_MASK & anime->pltt[0][i]) << 5 | // G to B in EditSubBanner()
55 int GetG ( u16 color ) { return (color & GX_RGB_G_MASK) >> GX_RGB_G_SHIFT; } in GetG()