| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_Toon/src/ |
| D | main.c | 39 GX_RGB(0, 0, 31), GX_RGB(0, 0, 31), GX_RGB(0, 0, 31), GX_RGB(0, 0, 31), 40 GX_RGB(0, 0, 31), GX_RGB(0, 0, 31), GX_RGB(0, 0, 31), GX_RGB(0, 0, 31), 41 GX_RGB(0, 0, 31), GX_RGB(0, 0, 31), GX_RGB(0, 0, 31), GX_RGB(0, 0, 31), 42 GX_RGB(31, 0, 0), GX_RGB(31, 0, 0), GX_RGB(31, 0, 0), GX_RGB(31, 0, 0), 43 GX_RGB(31, 0, 0), GX_RGB(31, 0, 0), GX_RGB(31, 0, 0), GX_RGB(31, 0, 0), 44 GX_RGB(0, 31, 0), GX_RGB(0, 31, 0), GX_RGB(0, 31, 0), GX_RGB(0, 31, 0), 45 GX_RGB(0, 31, 0), GX_RGB(0, 31, 0), GX_RGB(0, 31, 0), GX_RGB(0, 31, 0), 46 GX_RGB(0, 31, 0), GX_RGB(0, 31, 0), GX_RGB(0, 31, 0), GX_RGB(0, 31, 0) 140 G3_LightColor(GX_LIGHTID_0, GX_RGB(16, 16, 16)); in TwlMain() 207 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // diffuse in TwlMain() [all …]
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| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_High_Light/src/ |
| D | main.c | 39 GX_RGB(0, 0, 0), GX_RGB(0, 0, 0), GX_RGB(0, 0, 0), GX_RGB(0, 0, 0), 40 GX_RGB(0, 0, 0), GX_RGB(0, 0, 0), GX_RGB(0, 0, 0), GX_RGB(0, 0, 0), 41 GX_RGB(0, 0, 0), GX_RGB(0, 0, 0), GX_RGB(0, 0, 0), GX_RGB(0, 0, 0), 42 GX_RGB(4, 4, 4), GX_RGB(4, 4, 4), GX_RGB(4, 4, 4), GX_RGB(4, 4, 4), 43 GX_RGB(16, 16, 16), GX_RGB(16, 16, 16), GX_RGB(16, 16, 16), GX_RGB(16, 16, 16), 44 GX_RGB(19, 19, 19), GX_RGB(22, 22, 22), GX_RGB(25, 25, 25), GX_RGB(28, 28, 28), 45 GX_RGB(29, 29, 29), GX_RGB(30, 30, 30), GX_RGB(31, 31, 31), GX_RGB(31, 31, 31), 46 GX_RGB(31, 31, 31), GX_RGB(31, 31, 31), GX_RGB(31, 31, 31), GX_RGB(31, 31, 31) 135 G3_LightColor(GX_LIGHTID_0, GX_RGB(16, 16, 16)); in TwlMain()
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| /TwlSDK-5.4/include/nitro/os/common/ |
| D | ownerInfo.h | 62 #define OS_FAVORITE_COLOR_VALUE_GRAY GX_RGB(12,16,19) 63 #define OS_FAVORITE_COLOR_VALUE_BROWN GX_RGB(23, 9, 0) 64 #define OS_FAVORITE_COLOR_VALUE_RED GX_RGB(31, 0, 3) 65 #define OS_FAVORITE_COLOR_VALUE_PINK GX_RGB(31,17,31) 66 #define OS_FAVORITE_COLOR_VALUE_ORANGE GX_RGB(31,18, 0) 67 #define OS_FAVORITE_COLOR_VALUE_YELLOW GX_RGB(30,28, 0) 68 #define OS_FAVORITE_COLOR_VALUE_LIME_GREEN GX_RGB(21,31, 0) 69 #define OS_FAVORITE_COLOR_VALUE_GREEN GX_RGB( 0,31, 0) 70 #define OS_FAVORITE_COLOR_VALUE_DARK_GREEN GX_RGB( 0,20, 7) 71 #define OS_FAVORITE_COLOR_VALUE_SEA_GREEN GX_RGB( 9,27,17) [all …]
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| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_Shadow_Pol/src/ |
| D | main.c | 108 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); in TwlMain() 119 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse reflection color in TwlMain() 120 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain() 124 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain() 125 GX_RGB(0, 0, 0), // The emission color in TwlMain() 169 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse reflection color in TwlMain() 170 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain() 174 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain() 175 GX_RGB(0, 0, 0), // The emission color in TwlMain() 211 G3_MaterialColorDiffAmb(GX_RGB(0, 0, 0), // Diffuse reflection color in TwlMain() [all …]
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| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_Translucent/src/ |
| D | main.c | 88 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // diffuse in TwlMain() 89 GX_RGB(16, 16, 16), // ambient in TwlMain() 93 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // specular in TwlMain() 94 GX_RGB(0, 0, 0), // emission in TwlMain() 158 G3_MaterialColorDiffAmb(GX_RGB(31, 0, 0), // diffuse in TwlMain() 159 GX_RGB(16, 16, 16), // ambient in TwlMain() 163 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // specular in TwlMain() 164 GX_RGB(0, 0, 0), // emission in TwlMain() 185 G3_MaterialColorDiffAmb(GX_RGB(0, 31, 0), // diffuse in TwlMain() 186 GX_RGB(16, 16, 16), // ambient in TwlMain() [all …]
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| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_Tex_Decal/src/ |
| D | main.c | 158 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); in TwlMain() 235 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // diffuse in TwlMain() 236 GX_RGB(16, 16, 16), // ambient in TwlMain() 240 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // specular in TwlMain() 241 GX_RGB(0, 0, 0), // emission in TwlMain() 299 G3_MaterialColorDiffAmb(GX_RGB(31, 0, 0), // diffuse in TwlMain() 300 GX_RGB(31, 0, 0), // ambient in TwlMain() 304 G3_MaterialColorSpecEmi(GX_RGB(31, 0, 0), // specular in TwlMain() 305 GX_RGB(0, 0, 0), // emission in TwlMain() 337 G3_MaterialColorDiffAmb(GX_RGB(0, 31, 0), // diffuse in TwlMain() [all …]
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| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_Color/src/ |
| D | main.c | 44 GX_RGB(31, 31, 31), 45 GX_RGB(31, 31, 0), 46 GX_RGB(31, 0, 31), 47 GX_RGB(31, 0, 0), 48 GX_RGB(0, 31, 31), 49 GX_RGB(0, 31, 0), 50 GX_RGB(0, 0, 31), 51 GX_RGB(0, 0, 0) 99 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // diffuse in drawLeftCube() 100 GX_RGB(16, 16, 16), // ambient in drawLeftCube() [all …]
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| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_Split/src/ |
| D | main.c | 44 GX_RGB(31, 31, 31), 45 GX_RGB(31, 31, 0), 46 GX_RGB(31, 0, 31), 47 GX_RGB(31, 0, 0), 48 GX_RGB(0, 31, 31), 49 GX_RGB(0, 31, 0), 50 GX_RGB(0, 0, 31), 51 GX_RGB(0, 0, 0) 99 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // diffuse in drawLeftCube() 100 GX_RGB(16, 16, 16), // ambient in drawLeftCube() [all …]
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| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_MakeDL/src/ |
| D | main.c | 47 GX_RGB(31, 31, 31), 48 GX_RGB(31, 31, 0), 49 GX_RGB(31, 0, 31), 50 GX_RGB(31, 0, 0), 51 GX_RGB(0, 31, 31), 52 GX_RGB(0, 31, 0), 53 GX_RGB(0, 0, 31), 54 GX_RGB(0, 0, 0) 120 G3B_MaterialColorDiffAmb(&gGXDLInfoB, GX_RGB(31, 31, 31), // diffuse in makeLeftCube() 121 GX_RGB(16, 16, 16), // ambient in makeLeftCube() [all …]
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| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_Fog/src/ |
| D | main.c | 98 G3X_SetFogColor(GX_RGB(0, 0, 0), 0); in TwlMain() 153 G3_MaterialColorDiffAmb(GX_RGB(31, 0, 0), // diffuse in TwlMain() 154 GX_RGB(16, 16, 16), // ambient in TwlMain() 158 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // specular in TwlMain() 159 GX_RGB(0, 0, 0), // emission in TwlMain() 194 G3_MaterialColorDiffAmb(GX_RGB(0, 0, 31), // diffuse in TwlMain() 195 GX_RGB(16, 16, 16), // ambient in TwlMain() 199 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // specular in TwlMain() 200 GX_RGB(0, 0, 0), // emission in TwlMain()
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| /TwlSDK-5.4/build/demos/gx/UnitTours/Sub_Double3D/src/ |
| D | main.c | 69 GX_RGB(31, 31, 31), 70 GX_RGB(31, 31, 0), 71 GX_RGB(31, 0, 31), 72 GX_RGB(31, 0, 0), 73 GX_RGB(0, 31, 31), 74 GX_RGB(0, 31, 0), 75 GX_RGB(0, 0, 31), 76 GX_RGB(0, 0, 0) 167 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse in drawLeftCube() 168 GX_RGB(16, 16, 16), // Ambient in drawLeftCube() [all …]
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| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_PolAttr_DpthUpdate/src/ |
| D | main.c | 158 G3X_SetClearColor(GX_RGB(0, 0, 0), // Clear color in TwlMain() 168 G3X_SetFogColor(GX_RGB(31, 31, 31), 0); // Fog color settings in TwlMain() 262 G3_MaterialColorDiffAmb(GX_RGB(31, 0, 0), // Diffuse reflection color in TwlMain() 263 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain() 266 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain() 267 GX_RGB(0, 0, 0), // The emission color in TwlMain() 299 G3_MaterialColorDiffAmb(GX_RGB(0, 0, 31), // Diffuse reflection color in TwlMain() 300 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain() 303 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain() 304 GX_RGB(0, 0, 0), // The emission color in TwlMain()
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| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_Transparent/src/ |
| D | main.c | 116 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // diffuse in TwlMain() 117 GX_RGB(16, 16, 16), // ambient in TwlMain() 121 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // specular in TwlMain() 122 GX_RGB(0, 0, 0), // emission in TwlMain() 168 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // diffuse in TwlMain() 169 GX_RGB(16, 16, 16), // ambient in TwlMain() 172 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // specular in TwlMain() 173 GX_RGB(0, 0, 0), // emission in TwlMain()
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| /TwlSDK-5.4/build/demos/wvr/switchover/src/ |
| D | graphic_main.c | 51 GX_RGB(31, 31, 31), 52 GX_RGB(31, 31, 0), 53 GX_RGB(31, 0, 31), 54 GX_RGB(31, 0, 0), 55 GX_RGB(0, 31, 31), 56 GX_RGB(0, 31, 0), 57 GX_RGB(0, 0, 31), 58 GX_RGB(0, 0, 0) 208 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), GX_RGB(16, 16, 16), FALSE); in drawCube() 209 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), GX_RGB(0, 0, 0), FALSE); in drawCube() [all …]
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| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_LightColor/src/ |
| D | main.c | 57 GX_RGB(31, 31, 31), 58 GX_RGB(31, 31, 0), 59 GX_RGB(31, 0, 31), 60 GX_RGB(31, 0, 0), 61 GX_RGB(0, 31, 31), 62 GX_RGB(0, 31, 0), 63 GX_RGB(0, 0, 31), 64 GX_RGB(0, 0, 0) 255 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); in TwlMain() 258 G3_LightColor(GX_LIGHTID_1, GX_RGB(31, 0, 0)); in TwlMain() [all …]
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| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_Edge_Marking/src/ |
| D | main.c | 85 GX_RGB(31, 0, 0), 86 GX_RGB(0, 31, 0), 87 GX_RGB(0, 0, 31), 88 GX_RGB(0, 0, 0), 89 GX_RGB(0, 0, 0), 90 GX_RGB(0, 0, 0), 91 GX_RGB(0, 0, 0), 92 GX_RGB(0, 0, 0) 183 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); in TwlMain()
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| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_PolAttr_DpthTest/src/ |
| D | main.c | 219 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); // Light color in TwlMain() 240 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse reflection color in TwlMain() 241 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain() 244 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain() 245 GX_RGB(0, 0, 0), // The emission color in TwlMain() 284 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse reflection color in TwlMain() 285 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain() 288 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain() 289 GX_RGB(0, 0, 0), // The emission color in TwlMain()
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| /TwlSDK-5.4/build/demos/gx/UnitTours/DEMOLib/src/ |
| D | DEMOUtility.c | 25 GX_RGB(DEMO_INTENSITY_DF, DEMO_INTENSITY_DF, DEMO_INTENSITY_DF); 27 GX_RGB(DEMO_INTENSITY_AM, DEMO_INTENSITY_AM, DEMO_INTENSITY_AM); 29 GX_RGB(DEMO_INTENSITY_SP, DEMO_INTENSITY_SP, DEMO_INTENSITY_SP); 30 static const GXRgb DEMO_EMISSION_COL = GX_RGB(0, 0, 0);
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| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_BoxTest/src/ |
| D | main.c | 99 G3X_SetClearColor(GX_RGB(0, 0, 0), // clear color in TwlMain() 223 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); // Light direction in TwlMain() 236 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse reflection color in TwlMain() 237 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain() 240 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain() 241 GX_RGB(0, 0, 0), // The emission color in TwlMain() 302 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse reflection color in TwlMain() 303 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain() 306 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain() 307 GX_RGB(0, 0, 0), // The emission color in TwlMain()
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| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_PolAttr_FARClip/src/ |
| D | main.c | 324 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); in TwlMain() 347 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse reflection color in TwlMain() 348 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain() 351 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain() 352 GX_RGB(0, 0, 0), // The emission color in TwlMain() 396 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse reflection color in TwlMain() 397 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain() 400 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain() 401 GX_RGB(0, 0, 0), // The emission color in TwlMain()
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| /TwlSDK-5.4/build/demos/gx/UnitTours/AntiAlias/src/ |
| D | main.c | 143 G3X_SetClearColor(GX_RGB(0, 0, 0), // Color in TwlMain() 197 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); in TwlMain() 215 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse in TwlMain() 216 GX_RGB(16, 16, 16), // Ambient in TwlMain() 218 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular in TwlMain() 219 GX_RGB(0, 0, 0), // Emission in TwlMain()
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| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_Command_Pack/src/ |
| D | main.c | 78 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); in TwlMain() 81 G3_LightColor(GX_LIGHTID_1, GX_RGB(31, 0, 0)); in TwlMain() 84 G3_LightColor(GX_LIGHTID_2, GX_RGB(0, 31, 0)); in TwlMain() 87 G3_LightColor(GX_LIGHTID_3, GX_RGB(0, 0, 31)); in TwlMain()
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| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_Simple/src/ |
| D | main.c | 106 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // diffuse in TwlMain() 107 GX_RGB(16, 16, 16), // ambient in TwlMain() 111 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // specular in TwlMain() 112 GX_RGB(0, 0, 0), // emission in TwlMain()
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| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_Simple3/src/ |
| D | main.c | 109 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // diffuse in TwlMain() 110 GX_RGB(16, 16, 16), // ambient in TwlMain() 114 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // specular in TwlMain() 115 GX_RGB(0, 0, 0), // emission in TwlMain()
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| /TwlSDK-5.4/build/demos/gx/UnitTours/3D_Shininess/src/ |
| D | main.c | 46 G3_MaterialColorDiffAmb(GX_RGB(23, 0, 0), // diffuse in drawSphere() 47 GX_RGB(8, 0, 0), // ambient in drawSphere() 51 G3_MaterialColorSpecEmi(GX_RGB(31, 31, 31), // specular in drawSphere() 52 GX_RGB(0, 0, 0), // emission in drawSphere() 164 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); in TwlMain()
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