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Searched refs:GX_RGB (Results 1 – 25 of 93) sorted by relevance

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/TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_Toon/src/
Dmain.c39 GX_RGB(0, 0, 31), GX_RGB(0, 0, 31), GX_RGB(0, 0, 31), GX_RGB(0, 0, 31),
40 GX_RGB(0, 0, 31), GX_RGB(0, 0, 31), GX_RGB(0, 0, 31), GX_RGB(0, 0, 31),
41 GX_RGB(0, 0, 31), GX_RGB(0, 0, 31), GX_RGB(0, 0, 31), GX_RGB(0, 0, 31),
42 GX_RGB(31, 0, 0), GX_RGB(31, 0, 0), GX_RGB(31, 0, 0), GX_RGB(31, 0, 0),
43 GX_RGB(31, 0, 0), GX_RGB(31, 0, 0), GX_RGB(31, 0, 0), GX_RGB(31, 0, 0),
44 GX_RGB(0, 31, 0), GX_RGB(0, 31, 0), GX_RGB(0, 31, 0), GX_RGB(0, 31, 0),
45 GX_RGB(0, 31, 0), GX_RGB(0, 31, 0), GX_RGB(0, 31, 0), GX_RGB(0, 31, 0),
46 GX_RGB(0, 31, 0), GX_RGB(0, 31, 0), GX_RGB(0, 31, 0), GX_RGB(0, 31, 0)
140 G3_LightColor(GX_LIGHTID_0, GX_RGB(16, 16, 16)); in TwlMain()
207 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // diffuse in TwlMain()
[all …]
/TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_High_Light/src/
Dmain.c39 GX_RGB(0, 0, 0), GX_RGB(0, 0, 0), GX_RGB(0, 0, 0), GX_RGB(0, 0, 0),
40 GX_RGB(0, 0, 0), GX_RGB(0, 0, 0), GX_RGB(0, 0, 0), GX_RGB(0, 0, 0),
41 GX_RGB(0, 0, 0), GX_RGB(0, 0, 0), GX_RGB(0, 0, 0), GX_RGB(0, 0, 0),
42 GX_RGB(4, 4, 4), GX_RGB(4, 4, 4), GX_RGB(4, 4, 4), GX_RGB(4, 4, 4),
43 GX_RGB(16, 16, 16), GX_RGB(16, 16, 16), GX_RGB(16, 16, 16), GX_RGB(16, 16, 16),
44 GX_RGB(19, 19, 19), GX_RGB(22, 22, 22), GX_RGB(25, 25, 25), GX_RGB(28, 28, 28),
45 GX_RGB(29, 29, 29), GX_RGB(30, 30, 30), GX_RGB(31, 31, 31), GX_RGB(31, 31, 31),
46 GX_RGB(31, 31, 31), GX_RGB(31, 31, 31), GX_RGB(31, 31, 31), GX_RGB(31, 31, 31)
135 G3_LightColor(GX_LIGHTID_0, GX_RGB(16, 16, 16)); in TwlMain()
/TwlSDK-5.4/include/nitro/os/common/
DownerInfo.h62 #define OS_FAVORITE_COLOR_VALUE_GRAY GX_RGB(12,16,19)
63 #define OS_FAVORITE_COLOR_VALUE_BROWN GX_RGB(23, 9, 0)
64 #define OS_FAVORITE_COLOR_VALUE_RED GX_RGB(31, 0, 3)
65 #define OS_FAVORITE_COLOR_VALUE_PINK GX_RGB(31,17,31)
66 #define OS_FAVORITE_COLOR_VALUE_ORANGE GX_RGB(31,18, 0)
67 #define OS_FAVORITE_COLOR_VALUE_YELLOW GX_RGB(30,28, 0)
68 #define OS_FAVORITE_COLOR_VALUE_LIME_GREEN GX_RGB(21,31, 0)
69 #define OS_FAVORITE_COLOR_VALUE_GREEN GX_RGB( 0,31, 0)
70 #define OS_FAVORITE_COLOR_VALUE_DARK_GREEN GX_RGB( 0,20, 7)
71 #define OS_FAVORITE_COLOR_VALUE_SEA_GREEN GX_RGB( 9,27,17)
[all …]
/TwlSDK-5.4/build/demos/gx/UnitTours/3D_Shadow_Pol/src/
Dmain.c108 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); in TwlMain()
119 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse reflection color in TwlMain()
120 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain()
124 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain()
125 GX_RGB(0, 0, 0), // The emission color in TwlMain()
169 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse reflection color in TwlMain()
170 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain()
174 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain()
175 GX_RGB(0, 0, 0), // The emission color in TwlMain()
211 G3_MaterialColorDiffAmb(GX_RGB(0, 0, 0), // Diffuse reflection color in TwlMain()
[all …]
/TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_Translucent/src/
Dmain.c88 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // diffuse in TwlMain()
89 GX_RGB(16, 16, 16), // ambient in TwlMain()
93 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // specular in TwlMain()
94 GX_RGB(0, 0, 0), // emission in TwlMain()
158 G3_MaterialColorDiffAmb(GX_RGB(31, 0, 0), // diffuse in TwlMain()
159 GX_RGB(16, 16, 16), // ambient in TwlMain()
163 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // specular in TwlMain()
164 GX_RGB(0, 0, 0), // emission in TwlMain()
185 G3_MaterialColorDiffAmb(GX_RGB(0, 31, 0), // diffuse in TwlMain()
186 GX_RGB(16, 16, 16), // ambient in TwlMain()
[all …]
/TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_Tex_Decal/src/
Dmain.c158 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); in TwlMain()
235 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // diffuse in TwlMain()
236 GX_RGB(16, 16, 16), // ambient in TwlMain()
240 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // specular in TwlMain()
241 GX_RGB(0, 0, 0), // emission in TwlMain()
299 G3_MaterialColorDiffAmb(GX_RGB(31, 0, 0), // diffuse in TwlMain()
300 GX_RGB(31, 0, 0), // ambient in TwlMain()
304 G3_MaterialColorSpecEmi(GX_RGB(31, 0, 0), // specular in TwlMain()
305 GX_RGB(0, 0, 0), // emission in TwlMain()
337 G3_MaterialColorDiffAmb(GX_RGB(0, 31, 0), // diffuse in TwlMain()
[all …]
/TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_Color/src/
Dmain.c44 GX_RGB(31, 31, 31),
45 GX_RGB(31, 31, 0),
46 GX_RGB(31, 0, 31),
47 GX_RGB(31, 0, 0),
48 GX_RGB(0, 31, 31),
49 GX_RGB(0, 31, 0),
50 GX_RGB(0, 0, 31),
51 GX_RGB(0, 0, 0)
99 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // diffuse in drawLeftCube()
100 GX_RGB(16, 16, 16), // ambient in drawLeftCube()
[all …]
/TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_Split/src/
Dmain.c44 GX_RGB(31, 31, 31),
45 GX_RGB(31, 31, 0),
46 GX_RGB(31, 0, 31),
47 GX_RGB(31, 0, 0),
48 GX_RGB(0, 31, 31),
49 GX_RGB(0, 31, 0),
50 GX_RGB(0, 0, 31),
51 GX_RGB(0, 0, 0)
99 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // diffuse in drawLeftCube()
100 GX_RGB(16, 16, 16), // ambient in drawLeftCube()
[all …]
/TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_MakeDL/src/
Dmain.c47 GX_RGB(31, 31, 31),
48 GX_RGB(31, 31, 0),
49 GX_RGB(31, 0, 31),
50 GX_RGB(31, 0, 0),
51 GX_RGB(0, 31, 31),
52 GX_RGB(0, 31, 0),
53 GX_RGB(0, 0, 31),
54 GX_RGB(0, 0, 0)
120 G3B_MaterialColorDiffAmb(&gGXDLInfoB, GX_RGB(31, 31, 31), // diffuse in makeLeftCube()
121 GX_RGB(16, 16, 16), // ambient in makeLeftCube()
[all …]
/TwlSDK-5.4/build/demos/gx/UnitTours/3D_Fog/src/
Dmain.c98 G3X_SetFogColor(GX_RGB(0, 0, 0), 0); in TwlMain()
153 G3_MaterialColorDiffAmb(GX_RGB(31, 0, 0), // diffuse in TwlMain()
154 GX_RGB(16, 16, 16), // ambient in TwlMain()
158 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // specular in TwlMain()
159 GX_RGB(0, 0, 0), // emission in TwlMain()
194 G3_MaterialColorDiffAmb(GX_RGB(0, 0, 31), // diffuse in TwlMain()
195 GX_RGB(16, 16, 16), // ambient in TwlMain()
199 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // specular in TwlMain()
200 GX_RGB(0, 0, 0), // emission in TwlMain()
/TwlSDK-5.4/build/demos/gx/UnitTours/Sub_Double3D/src/
Dmain.c69 GX_RGB(31, 31, 31),
70 GX_RGB(31, 31, 0),
71 GX_RGB(31, 0, 31),
72 GX_RGB(31, 0, 0),
73 GX_RGB(0, 31, 31),
74 GX_RGB(0, 31, 0),
75 GX_RGB(0, 0, 31),
76 GX_RGB(0, 0, 0)
167 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse in drawLeftCube()
168 GX_RGB(16, 16, 16), // Ambient in drawLeftCube()
[all …]
/TwlSDK-5.4/build/demos/gx/UnitTours/3D_PolAttr_DpthUpdate/src/
Dmain.c158 G3X_SetClearColor(GX_RGB(0, 0, 0), // Clear color in TwlMain()
168 G3X_SetFogColor(GX_RGB(31, 31, 31), 0); // Fog color settings in TwlMain()
262 G3_MaterialColorDiffAmb(GX_RGB(31, 0, 0), // Diffuse reflection color in TwlMain()
263 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain()
266 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain()
267 GX_RGB(0, 0, 0), // The emission color in TwlMain()
299 G3_MaterialColorDiffAmb(GX_RGB(0, 0, 31), // Diffuse reflection color in TwlMain()
300 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain()
303 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain()
304 GX_RGB(0, 0, 0), // The emission color in TwlMain()
/TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_Transparent/src/
Dmain.c116 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // diffuse in TwlMain()
117 GX_RGB(16, 16, 16), // ambient in TwlMain()
121 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // specular in TwlMain()
122 GX_RGB(0, 0, 0), // emission in TwlMain()
168 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // diffuse in TwlMain()
169 GX_RGB(16, 16, 16), // ambient in TwlMain()
172 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // specular in TwlMain()
173 GX_RGB(0, 0, 0), // emission in TwlMain()
/TwlSDK-5.4/build/demos/wvr/switchover/src/
Dgraphic_main.c51 GX_RGB(31, 31, 31),
52 GX_RGB(31, 31, 0),
53 GX_RGB(31, 0, 31),
54 GX_RGB(31, 0, 0),
55 GX_RGB(0, 31, 31),
56 GX_RGB(0, 31, 0),
57 GX_RGB(0, 0, 31),
58 GX_RGB(0, 0, 0)
208 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), GX_RGB(16, 16, 16), FALSE); in drawCube()
209 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), GX_RGB(0, 0, 0), FALSE); in drawCube()
[all …]
/TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_LightColor/src/
Dmain.c57 GX_RGB(31, 31, 31),
58 GX_RGB(31, 31, 0),
59 GX_RGB(31, 0, 31),
60 GX_RGB(31, 0, 0),
61 GX_RGB(0, 31, 31),
62 GX_RGB(0, 31, 0),
63 GX_RGB(0, 0, 31),
64 GX_RGB(0, 0, 0)
255 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); in TwlMain()
258 G3_LightColor(GX_LIGHTID_1, GX_RGB(31, 0, 0)); in TwlMain()
[all …]
/TwlSDK-5.4/build/demos/gx/UnitTours/3D_Edge_Marking/src/
Dmain.c85 GX_RGB(31, 0, 0),
86 GX_RGB(0, 31, 0),
87 GX_RGB(0, 0, 31),
88 GX_RGB(0, 0, 0),
89 GX_RGB(0, 0, 0),
90 GX_RGB(0, 0, 0),
91 GX_RGB(0, 0, 0),
92 GX_RGB(0, 0, 0)
183 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); in TwlMain()
/TwlSDK-5.4/build/demos/gx/UnitTours/3D_PolAttr_DpthTest/src/
Dmain.c219 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); // Light color in TwlMain()
240 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse reflection color in TwlMain()
241 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain()
244 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain()
245 GX_RGB(0, 0, 0), // The emission color in TwlMain()
284 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse reflection color in TwlMain()
285 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain()
288 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain()
289 GX_RGB(0, 0, 0), // The emission color in TwlMain()
/TwlSDK-5.4/build/demos/gx/UnitTours/DEMOLib/src/
DDEMOUtility.c25 GX_RGB(DEMO_INTENSITY_DF, DEMO_INTENSITY_DF, DEMO_INTENSITY_DF);
27 GX_RGB(DEMO_INTENSITY_AM, DEMO_INTENSITY_AM, DEMO_INTENSITY_AM);
29 GX_RGB(DEMO_INTENSITY_SP, DEMO_INTENSITY_SP, DEMO_INTENSITY_SP);
30 static const GXRgb DEMO_EMISSION_COL = GX_RGB(0, 0, 0);
/TwlSDK-5.4/build/demos/gx/UnitTours/3D_BoxTest/src/
Dmain.c99 G3X_SetClearColor(GX_RGB(0, 0, 0), // clear color in TwlMain()
223 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); // Light direction in TwlMain()
236 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse reflection color in TwlMain()
237 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain()
240 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain()
241 GX_RGB(0, 0, 0), // The emission color in TwlMain()
302 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse reflection color in TwlMain()
303 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain()
306 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain()
307 GX_RGB(0, 0, 0), // The emission color in TwlMain()
/TwlSDK-5.4/build/demos/gx/UnitTours/3D_PolAttr_FARClip/src/
Dmain.c324 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); in TwlMain()
347 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse reflection color in TwlMain()
348 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain()
351 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain()
352 GX_RGB(0, 0, 0), // The emission color in TwlMain()
396 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse reflection color in TwlMain()
397 GX_RGB(16, 16, 16), // Ambient reflection color in TwlMain()
400 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular reflection color in TwlMain()
401 GX_RGB(0, 0, 0), // The emission color in TwlMain()
/TwlSDK-5.4/build/demos/gx/UnitTours/AntiAlias/src/
Dmain.c143 G3X_SetClearColor(GX_RGB(0, 0, 0), // Color in TwlMain()
197 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); in TwlMain()
215 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // Diffuse in TwlMain()
216 GX_RGB(16, 16, 16), // Ambient in TwlMain()
218 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // Specular in TwlMain()
219 GX_RGB(0, 0, 0), // Emission in TwlMain()
/TwlSDK-5.4/build/demos/gx/UnitTours/3D_Command_Pack/src/
Dmain.c78 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); in TwlMain()
81 G3_LightColor(GX_LIGHTID_1, GX_RGB(31, 0, 0)); in TwlMain()
84 G3_LightColor(GX_LIGHTID_2, GX_RGB(0, 31, 0)); in TwlMain()
87 G3_LightColor(GX_LIGHTID_3, GX_RGB(0, 0, 31)); in TwlMain()
/TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_Simple/src/
Dmain.c106 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // diffuse in TwlMain()
107 GX_RGB(16, 16, 16), // ambient in TwlMain()
111 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // specular in TwlMain()
112 GX_RGB(0, 0, 0), // emission in TwlMain()
/TwlSDK-5.4/build/demos/gx/UnitTours/3D_Pol_Simple3/src/
Dmain.c109 G3_MaterialColorDiffAmb(GX_RGB(31, 31, 31), // diffuse in TwlMain()
110 GX_RGB(16, 16, 16), // ambient in TwlMain()
114 G3_MaterialColorSpecEmi(GX_RGB(16, 16, 16), // specular in TwlMain()
115 GX_RGB(0, 0, 0), // emission in TwlMain()
/TwlSDK-5.4/build/demos/gx/UnitTours/3D_Shininess/src/
Dmain.c46 G3_MaterialColorDiffAmb(GX_RGB(23, 0, 0), // diffuse in drawSphere()
47 GX_RGB(8, 0, 0), // ambient in drawSphere()
51 G3_MaterialColorSpecEmi(GX_RGB(31, 31, 31), // specular in drawSphere()
52 GX_RGB(0, 0, 0), // emission in drawSphere()
164 G3_LightColor(GX_LIGHTID_0, GX_RGB(31, 31, 31)); in TwlMain()

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