Searched refs:ENV_CLASS_NAME_MAX (Results 1 – 2 of 2) sorted by relevance
27 static char sCurrentClass[ENV_CLASS_NAME_MAX + 1];270 SDK_WARNING(STD_GetStringLength(className) <= ENV_CLASS_NAME_MAX, "class name is too long"); in ENV_SetClass()273 (void)STD_CopyLString(sCurrentClass, className, ENV_CLASS_NAME_MAX); in ENV_SetClass()274 sCurrentClass[ENV_CLASS_NAME_MAX] = '\0'; in ENV_SetClass()
30 #define ENV_CLASS_NAME_MAX 64 macro