Searched refs:CP_GetSqrtResult32 (Results 1 – 4 of 4) sorted by relevance
255 rval = ((fx32)CP_GetSqrtResult32() + 1) >> 1; in VEC_Mag()284 rval = ((fx32)CP_GetSqrtResult32() + 1) >> 1; in VEC_Fx16Mag()319 sqrt = (s32)CP_GetSqrtResult32(); // in s18.13 format in VEC_Normalize()357 sqrt = (s32)CP_GetSqrtResult32(); // in s18.13 format in VEC_Fx16Normalize()445 return ((fx32)CP_GetSqrtResult32() + 1) >> 1; in VEC_Distance()478 return ((fx32)CP_GetSqrtResult32() + 1) >> 1; in VEC_Fx16Distance()
146 sqrt_x = CP_GetSqrtResult32(); in FX_InvSqrt()271 return (fx32)((CP_GetSqrtResult32() + FX_SQRT_1_2) >> FX_SQRT_SHIFT); in FX_GetSqrtResult()
187 static inline u32 CP_GetSqrtResult32(void) in CP_GetSqrtResult32() function
50 length = CP_GetSqrtResult32(); in CircleVertex()