Searched refs:v2 (Results 1 – 1 of 1) sorted by relevance
379 void VEC_MultAdd(fx32 a, const VecFx32 *v1, const VecFx32 *v2, VecFx32 *pDest) in VEC_MultAdd() argument382 SDK_NULL_ASSERT(v2); in VEC_MultAdd()385 pDest->x = v2->x + (fx32)(((fx64)a * v1->x) >> FX32_SHIFT); in VEC_MultAdd()386 pDest->y = v2->y + (fx32)(((fx64)a * v1->y) >> FX32_SHIFT); in VEC_MultAdd()387 pDest->z = v2->z + (fx32)(((fx64)a * v1->z) >> FX32_SHIFT); in VEC_MultAdd()403 void VEC_MultSubtract(fx32 a, const VecFx32 *v1, const VecFx32 *v2, VecFx32 *pDest) in VEC_MultSubtract() argument406 SDK_NULL_ASSERT(v2); in VEC_MultSubtract()409 pDest->x = -v2->x + (fx32)(((fx64)a * v1->x) >> FX32_SHIFT); in VEC_MultSubtract()410 pDest->y = -v2->y + (fx32)(((fx64)a * v1->y) >> FX32_SHIFT); in VEC_MultSubtract()411 pDest->z = -v2->z + (fx32)(((fx64)a * v1->z) >> FX32_SHIFT); in VEC_MultSubtract()[all …]