Searched refs:t (Results 1 – 1 of 1) sorted by relevance
242 fx64 t; in VEC_Mag() local248 t = (fx64)pSrc->x * pSrc->x; in VEC_Mag()249 t += (fx64)pSrc->y * pSrc->y; in VEC_Mag()250 t += (fx64)pSrc->z * pSrc->z; in VEC_Mag()252 t <<= 2; // for better precision in VEC_Mag()254 CP_SetSqrt64((u64)t); in VEC_Mag()271 fx64 t; in VEC_Fx16Mag() local277 t = pSrc->x * pSrc->x; in VEC_Fx16Mag()278 t += pSrc->y * pSrc->y; in VEC_Fx16Mag()279 t += pSrc->z * pSrc->z; in VEC_Fx16Mag()[all …]